
Bloxd · Kings Cross
Bloxd - Game Engine Developer We’re a profitable video game start-up in London with 15 million monthly players and we’re hiring engineers to join our 10-person...
Bloxd - Game Engine Developer
We’re a profitable video game start-up in London with 15 million monthly players and we’re hiring engineers to join our 10-person
founding team.
About us
Creating games with editable worlds usually takes 20k+ lines of well-optimised code and large amounts of effort. Bloxd gives you
editable worlds in 5 lines of code, within 5 minutes. You can play our games at bloxd.io.
About you
You’re passionate about gaming and excited by the prospect of building great games that bring millions together. You have strong
engineering fundamentals and a strong product sense, being happy to wear many hats (game design, UI/UX, community management), and
iterate quickly on a live product whilst learning from player feedback.
What we’re looking for
game engine development, or game development. This can include revenue-generating side projects and internships.
Our tech
We have a TypeScript-first codebase, and use a combination of React, WebGL, and Node. This tech allows us to deliver Bloxd in an
incredibly accessible way, and provides a great developer experience. You’ll need to be happy to pick these up if you’re not
already familiar with them.
Benefits
Bloxd - Software Engineer We’re a profitable video game start-up in London with 15 million monthly players and we’re hiring engineers to join our 10-person founding team. About us Creating games with editable worlds usually takes 20k+ lines of well-optimised code and large amounts of effort. Bloxd gives you editable worlds in 5 lines of code, within 5 minutes. You can play our games at bloxd.io. About you You’re passionate about gaming and excited by the prospect of building great games that bring millions together. You have strong engineering fundamentals and a strong product sense, being happy to wear many hats (game design, UI/UX, community management), and iterate quickly on a live product whilst learning from player feedback. What we’re looking for * We’re open to a wide range of seniority - you should have at least 1 year of professional experience in software engineering, game engine development, or game development. This can include revenue-generating side projects and internships. * Experience developing games or game engines either through work or as side projects. Things you could work on within your first 2 months: * Create and manage your own game * Develop new gameplay systems inside existing games * Build new engine features for use by other game developers * Profile and optimise performance * Develop an in-game item marketplace * Improve our partner implementations (E.g. CrazyGames, Discord Activities) Our tech We have a TypeScript-first codebase, and use a combination of React, WebGL, and Node. This tech allows us to deliver Bloxd in an incredibly accessible way, and provides a great developer experience. You’ll need to be happy to pick these up if you’re not already familiar with them. Benefits * Healthcare * 5% pension match on qualifying earnings * A permanent desk in our King’s Cross office * 25 days holiday + bank holidays * Competitive salary + stock options
3D ENVIRONMENT ARTIST (VOXEL GAMES) We’re a profitable video games company with 15 million monthly players, and we’re hiring a 3D Environment Artist to join our 12-person founding team. About us We’re growing Bloxd, a multiplayer gaming platform where anyone can play, build, and share editable worlds. Through superfun games and playful visuals, Bloxd is already inspiring a new generation of players around the world with the endless possibilities of voxel gaming. Play our games at bloxd.io. Our tech Bloxd is built around voxel worlds, player creativity, and familiar block-based workflows. We support existing voxel-based tools and formats such as .schem, and we’re continuing to develop our own in-game creative toolset to let players edit worlds at scale, as well as import and export regions of blocks as .bloxdschem files. The job We’re looking for an environment artist to shape the future of voxel worlds: playful, readable, expressive, and full of personality. You’ll collaborate with game developers to design and create environments, maps, 2D sprites and 3D models that delight our players and broaden Bloxd’s appeal. The role will involve both visual world-building and level design, with plenty of opportunity to shape how spaces feel, flow, and play. This role is especially well-suited to someone with experience making maps, designing levels and creating assets for block-based voxel sandboxes. We care more about strong composition, readability, gameplay feel, and creative world-building than high-fidelity 3D production. About you * You enjoy designing 3D environments for sandbox or voxel games, with a focus on playability, clarity, and fun. * You’re excited by the prospect of working across a diverse set of projects. * You think about how players move through, understand, and interact with a space. * You’re comfortable sharing ideas early, iterating, and improving work based on player feedback. * You enjoy collaborating with developers, designers, and other creatives to make game worlds feel better. Things you could work on in your first two months * Play a lot of Bloxd to build knowledge of our games, players, and community. * Collaborate with developers to design, build, and iterate on new mini-games. * Build readable, expressive voxel environments for our flagship games. * Work on level design for maps and game modes, focusing on flow, pacing, player routes, and gameplay clarity. * Create textures, models and assets for new sandbox features, such as blocks, mobs, weapons, tools, vehicles, and more. Benefits * Budget for your preferred setup, such as a drawing tablet, software licences, or other tools * Healthcare * 5% pension match on qualifying earnings * A permanent desk in our King’s Cross office * 25 days holiday + bank holidays * Competitive salary + stock options
About the Role We’re looking for a Senior Game Developer to bring fresh ideas, strong technical expertise, and a passion for building high-quality games. This role is ideal for someone who enjoys working close to the engine, developing new features, and continuously improving performance and scalability. You’ll be part of a team that values ownership, creativity, and speed, where your work directly shapes the player experience. If you’re driven by building engaging products, enjoy solving technical challenges, and want to push the boundaries of what great game development looks like, we’d love to hear from you. Key Responsibilities * Develop and optimise game features with a strong focus on performance (FPS, CPU usage) * Work closely with the game engine, contributing to its evolution and improvements * Propose and implement efficient algorithms and technical solutions * Design and write unit tests to ensure code quality and stability * Build tools and scripts to improve development efficiency * Collaborate with a team of developers, contributing to a culture of openness and agility * Actively participate in the Engineering Community, sharing knowledge and ideas Requirements * 4+ years of experience in JavaScript UI client development in a commercial environment * Strong expertise in TypeScript and modern JavaScript (ES6+) * Solid understanding of Canvas/WebGL rendering cycles * Deep understanding of the Event Loop and synchronous vs asynchronous approaches * Experience in cross-browser development * Strong knowledge of OOP principles and game programming patterns * Experience with Git * Strong communication skills and a collaborative mindset * Product-first approach with a proactive attitude * Self-sufficient, results-driven, and eager to learn Nice to Have * Understanding of performance optimisation, memory management, and threading * Experience in game development * Familiarity with Spine animations and TexturePacker * Experience with GitHub Actions and CI/CD processes * Experience with unit testing frameworks * Familiarity with Jira and Confluence * Basic knowledge of Vue * Experience in full-stack development * Understanding of Scrum workflows What We Offer * Competitive Salary * Quarterly Bonuses * Unlimited Paid Time Off * Unlimited Paid Sick Leave * Remote & Flexible Working * Private Medical Insurance * Financial Support for Life Events * Professional Development Budget * International Exposure * Regular Company Events *Benefits may vary depending on location and contractual agreement Recruitment Process 1. HR Interview (30-45 min) 2. Technical interview with live coding (up to 90 min) 3. Final Interview with C-level (60 min)