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At TTK Games we are fuelled by a passion to inspire, connect, and entertain. We're seeking an individual who can help us continue to break boundaries, lead by example, and deliver on our promise to players. In this role you’ll play a vital part in building our brand-new, cutting-edge UI from the ground up. Working closely with a wide range of other disciplines, you’ll be involved in both the conception and execution of each new UI feature right from the start. With your help, we’ll build an efficient and entertaining AAA experience for our future players. This is a unique opportunity to break away from the conventional and make your mark on something special. What you will do Collaborate with project directors and key stakeholders to build a world-class UI from the ground up. Convert visual UI concepts and UX designs into shippable in-engine UI flows. Break down game systems and features into efficient and reusable component parts that we can use to build all our future UI with. Become our in-house implementation expert, mastering the UI editor and all its related tooling. Help to design, build, and maintain our in-house workflows and content pipelines for the UI creation process. Become a champion for all things UI in the studio. Who you are You have 3+ years implementing AAA UI for console and/or PC (or equivalent experience). Demonstrable experience building UI within Unreal 4 or 5 using Blueprint and UMG. Highly familiar with the current trends, techniques, and technology behind successful, contemporary game UI. A keen eye for visual detail and a passion pixel-perfect implementation. A motivated and naturally analytical person – you’re happiest when finding simple solutions to tricky problems. An excellent communicator, able to effectively convey your craft to both technical and non-technical team members. Nice to have: Any experience with AngelScript or C++ Nice to have: A basic understanding of foundational UX principles and techniques.
The Game Assembly (TGA) is a Higher Vocational Education institution that focuses on education within game development. Since 2008, we've been passionate about offering practical and creative programs to nurture and inspire future talent for both the Swedish and international games industry. Recognized by The Rookies as one of the best game and design schools globally, we're proud to supply the industry with employees who possess in-demand skills, such as animators, technical artists, level designers, graphic designers, procedural artists, and programmers. Today, nearly 10 percent of professionals active in the Swedish games industry were educated at The Game Assembly. Our schools are located in Malmö and Stockholm. The Game Assembly (TGA) är en yrkeshögskola i Malmö och Stockholm som utbildar spelutvecklare till den nationella och internationella spelbranschen. The Game Assembly startade 2008 och utbildar spelutvecklare inom sex olika yrkeskategorier; programmering, grafik, animation, leveldesign, technical art och procedural art. Fram till idag har The Game Assembly utbildat drygt 10% av den svenska spelbranschen vilket gör skolan till en stark aktör i dataspelbranschens ekosystem. TGA har under de tre senaste åren hamnat på topplaceringar på The Rookies årliga lista för världens bästa spelutvecklarskolor. The Game Assembly är hbtqi-certifierande och bedriver ett aktivt arbete för inkludering och mångfald. Om tjänstenEn av våra kollegor är tjänstledig, därför söker The Game Assembly en vikarie inom spelprogrammering som kommer arbeta med att utbilda våra studerande på plats på Stora Essingen i Stockholm. Vi söker dig som kan komplettera våra kunskaper och tillsammans med tre andra utbildare inom spelprogrammering driva utbildningen framåt. Arbetet omfattar undervisning med tillhörande för- och efterarbete samt handledning av de studerande i dels spelprojektskurser, dels mer specialiserade individuella kurser. Kurserna som ingår i tjänsten är C++ introduktion, C++ fördjupning och två spelprojekt där spelen skapas i Unity. Du kommer att hålla de två första kurserna tillsammans med en erfaren kollega. The Game Assemblys unika utbildningskoncept bygger på att utbildningarna på skolan tillsammans skapar spel vilket gör att du även kommer ha ett tätt samarbete med de övriga utbildningsansvariga. Vem söker vi? För att trivas i rollen som utbildare ser vi att du är kommunikativ och har ett genuint intresse för människor och spelutveckling. Du har en god pedagogisk förmåga tillsammans med ett ödmjukt förhållningssätt och tålamod. Vidare har du ett djupgående intresse för programmering. Du behöver ha god förståelse för svenska språket då hela utbildningen bedrivs på svenska. Vi ser gärna att du har: goda kunskaper inom programmering i C++ erfarenhet av att utveckla och arbeta i Unity erfarenhet inom spelbranschen erfarenhet av handledning erfarenhet av agil arbetsmetodik Vi ser det som en bonus om du har: studerat på The Game Assembly erfarenhet av att utveckla och arbeta i egen spelmotor Varför TGA? Vi erbjuder en kreativ, energigivande, ambitiös och omtänksam miljö. Arbetet med att utbilda drivna och nyfikna individer är otroligt givande och utvecklande, både på ett personligt och arbetsrelaterat plan. Vi är ett sammansvetsat team som alla har ett stort engagemang och driv, där alla bidrar på olika sätt utifrån sina egna erfarenheter och förutsättningar. The Game Assembly eftersträvar ökad mångfald och jämnare könsfördelning och uppmuntrar därför kvinnor, icke-binära och personer med internationell bakgrund att söka tjänsten. The Game Assembly är hbtqi-certifierade genom RSFL. Anställningsort: Segelbåtsvägen 15, Stockholm Tillträde: Augusti 2026 Ansök senast: 7/8 2026. Tjänsten kan komma att tillsättas innan sista ansökningsdag, skicka därför in din ansökan så snart du kan. Omfattning: Heltid Anställningsform: Vikariat med start augusti 2026 till 18:e december 2026 med ev. möjlighet till förlängning. The Game Assembly är en del av Academedia-koncernen och tillämpar kollektivavtal mellan Almega och Unionen samt Sveriges Ingenjörer. Vill du veta mer om tjänsten är du välkommen att kontakta platschef Ida Fontaine på ida.fontaine@thegameassembly.se.
The Game Assembly (TGA) is a Higher Vocational Education institution that focuses on education within game development. Since 2008, we've been passionate about offering practical and creative programs to nurture and inspire future talent for both the Swedish and international games industry. Recognized by The Rookies as one of the best game and design schools globally, we're proud to supply the industry with employees who possess in-demand skills, such as animators, technical artists, level designers, graphic designers, procedural artists, and programmers. Today, nearly 10 percent of professionals active in the Swedish games industry were educated at The Game Assembly. Our schools are located in Malmö and Stockholm. The Game Assembly (TGA) är en yrkeshögskola i Malmö, Stockholm och Liverpool som utbildar spelutvecklare till den nationella och internationella spelbranschen. The Game Assembly startade 2008 och utbildar spelutvecklare inom sex olika yrkeskategorier; programmering, grafik, animation, leveldesign, technical art och procedural art. Fram till idag har The Game Assembly utbildat drygt 10% av den svenska spelbranschen vilket gör skolan till en stark aktör i dataspelbranschens ekosystem. TGA har under de tre senaste åren hamnat på topplaceringar på The Rookies årliga lista för världens bästa spelutvecklarskolor. The Game Assembly är hbtqi-certifierande och bedriver ett aktivt arbete för inkludering och mångfald. Om tjänsten En av våra kollegor går på föräldraledighet, därför söker vi en vikarie inom spelprogrammering som kommer arbeta med att utbilda våra studerande på plats på skolan i Malmö. Vi söker dig som kan komplettera våra kunskaper och tillsammans med tre andra utbildare inom spelprogrammering driva utbildningen framåt. Arbetet omfattar undervisning med tillhörande för- och efterarbete samt handledning av de studerande i dels spelprojektskurser, dels mer specialiserade individuella kurser. The Game Assemblys unika utbildningskoncept bygger på att utbildningarna på skolan tillsammans skapar spel vilket gör att du även kommer ha ett tätt samarbete med de övriga utbildningsansvariga. Vem söker vi? För att trivas i rollen som utbildare ser vi att du är kommunikativ och har ett genuint intresse för människor och spelutveckling. Du har en god pedagogisk förmåga tillsammans med ett ödmjukt förhållningssätt och tålamod. Vidare har du ett djupgående intresse för programmering. Du behöver ha god förståelse för svenska språket då hela utbildningen bedrivs på svenska. Dina erfarenheter: goda kunskaper inom programmering i C++ goda kunskaper inom linjär algebra erfarenhet av att utveckla och arbeta i egen spelmotor erfarenhet inom spelbranschen erfarenhet av handledning erfarenhet av agil arbetsmetodik Vi ser det som en bonus om du har studerat på The Game Assembly. Varför TGA? Vi erbjuder en kreativ, energigivande, ambitiös och omtänksam miljö. Arbetet med att utbilda drivna och nyfikna individer är otroligt givande och utvecklande, både på ett personligt och arbetsrelaterat plan. Vi är ett sammansvetsat team som alla har ett stort engagemang och driv, där alla bidrar på olika sätt utifrån sina egna erfarenheter och förutsättningar. The Game Assembly eftersträvar ökad mångfald och jämnare könsfördelning och uppmuntrar därför kvinnor, icke-binära och personer med internationell bakgrund att söka tjänsten. The Game Assembly är hbtqi-certifierade genom RSFL. Anställningsort: Malmö Tillträde: 24e augusti Ansök senast: Intervjuer sker löpande och tjänsten kan komma att tillsättas innan sista ansökningsdag. Skicka därför in din ansökan så snart du kan Omfattning: Deltid 50% 24e augusti tom 25e juni 2027. Möjlighet till heltid från och med 28e september tom 25e juni 2027. Anställningsform: Vikariat The Game Assembly är en del av Academedia-koncernen och tillämpar kollektivavtal mellan Almega och Unionen samt Sveriges Ingenjörer. Vill du veta mer om tjänsten är du välkommen att kontakta platschef Olivia Mis olivia.mis@thegameassembly.se
At Embark, we want to empower everyone to create games! You will be working on THE FINALS or ARC Raiders, alongside some of the most talented people in the games industry. As a Game Engineer UI/UX you will have a creative role, working together with designers, other engineers, artists, and user experience (UX) researchers to improve and develop new features for our game. Here you will have the opportunity to take responsibility for our game’s user interface and player experience. We are looking for someone who will help improve our UI framework and components with a special focus on performance, tooling and scalability. The game we’re making is built in Unreal, using C++, blueprints and a scripting language called Angelscript. Example of responsibilities Implement C++ UI core technology in Unreal (e.g. Slate) Implement UI features in Unreal Engine using a mix of C++, Angelscript and Unreal Blueprints Collaborate with a wide range of talents at Embark to deliver a great user experience, better tools and a performant and top of the line UI We would love if you have A creative and curious mind 5+ years of experience working within the game industry A strong background in C++ Knowledge of using Unreal Engine with Slate/UMG An interest in computer science and programming as a craft Professional English communication skills. At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability. Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!
About us Hacksaw Studios is a Stockholm-based game studio focused on creating innovative, high-quality gaming experiences. With a focus on performance and precision, we bring ideas to life through technical expertise and creative collaboration. We have wide distribution, and our games are played by millions of people every month by players all over the world. We are currently seeking to expand our development team with additional developers and are looking for both junior and senior candidates. You will be part of our game development team and work in a tight-knit team involving both back-end developers and designers. The Role As a Game Developer at Hacksaw Studios, you’ll play a key role in transforming game concepts into high-performing experiences. Your task will be to bring our game ideas to life in co-operation with the designers and product owners. Your key responsibilities include: Working with the development and design team to implement the backend gameplay mechanics behind our various games Working with the front-end development team to ensure the backend communications protocols make their work as simple as possible Working with the game design team to implement their game ideas Implementing the mathematical model underlying the games Performing statistical modeling and testing to ensure the games behave as intended (We'll teach you this part) Learning about the online gaming industry and staying up to date on current trends and what is popular with players Participating in code reviews and merge requests Co-operating with colleagues with similar roles, both in-house and with our partners What We’re Looking For: You value clean code, smart solutions, and the impact your work has behind the scenes. You bring: A solid backend development background. Experience with a programming language suited for game development, such as C#, Java or C++ (We use C#). A high interest in or education in mathematics or statistics. Nice-to-have: Experience with unit testing. University degree in a related field. A personal interest in gaming. What We Offer A modern office in central Stockholm. Work with experienced, passionate colleagues in the gaming industry. The opportunity to create games with a global audience. Real influence, ownership, and personal growth opportunities. Wellbeing perks including wellness allowance and regular in-office massage. Practical Details This is an on-site position in Stockholm. Unfortunately, we cannot assist with relocation or visa sponsorship. Ready to Join the Game Makers? Apply now! We review applications on a rolling basis.
About us Hacksaw Studios is a Stockholm-based game studio focused on creating innovative, high-quality gaming experiences. With a focus on performance and precision, we bring ideas to life through technical expertise and creative collaboration. We have wide distribution, and our games are played by millions of people every month by players all over the world. We’re now expanding our tech team and looking for skilled Framework Developers who want to help us build and refine the foundation that powers our games. The Role As a Framework Developer at Hacksaw Studios, you’ll work together with our game development teams to deliver the features and tools they rely on. The work includes both building new functionality and maintaining, refining and optimising existing code. You'll think holistically about each feature you implement, how it impacts long term developer productivity, usability and performance across memory, GPU and CPU. The framework team is also responsible for areas such as CI pipelines, end-to-end tests and build scripts (including asset optimization and more). Depending on your interests and skillset there is a wide range of technologies you can dive into. We keep meetings to a minimum and there is a lot of freedom and responsibility in prioritising tasks and defining scopes, perfect for someone who communicates well, enjoys finding the right solution and likes having focused time to get things done. Your key responsibilities include: Develop and maintain features, tools, and systems used by our game teams. Improve performance, usability, and reliability across our framework. Considering long-term implications of implmentations, including developer experience, usability and performance. Collaborate with developers and designers to identify and solve technical challenges. Participate in reviews and provide feedback on code and implementation. What We’re Looking For: Experience with one or more programming languages suited for game development, such as C#, C++, TypeScript or Haxe. Experience with different game development frameworks with some understanding of their structure and how to handle rendering. Ideally with games targeting web. A proactive mindset with strong communication skills and a sense of ownership. Nice-to-have: Experience developing modules used by other developers. Interest in performance optimization. Our tech stack includes git, TypeScript, Linux, bash, Bun, Docker, Cucumber, GitLab and AWS. Familiarity with any of those tools are beneficial but not required. A personal interest in games and an understanding of the gaming industry. What We Offer A modern office in central Stockholm. Work with experienced, passionate colleagues in the gaming industry. The opportunity to create games with a global audience. Real influence, ownership, and personal growth opportunities. Wellbeing perks including wellness allowance and regular in-office massage. Practical Details Unfortunately, we cannot assist with relocation or visa sponsorship. Ready to Join the Game Makers? Apply now! We review applications on a rolling basis.
About us Hacksaw Studios is a Stockholm-based game studio focused on creating innovative, high-quality gaming experiences. With a focus on performance and precision, we bring ideas to life through technical expertise and creative collaboration. We have wide distribution, and our games are played by millions of people every month by players all over the world. We are currently seeking to expand our development team with 2-3 additional developers and are looking for both junior and senior candidates. You will be part of our game development team and work in a tight-knit team involving both front-end developers and designers. Your task will be to bring our game ideas to life in cooperation with the designers and product owners. The Role As a Game Developer at Hacksaw Studios, you will play a key role in bringing our game concepts to life on screen. Gameplay design is a key part of your role, as you help shape how each game feels and plays. Your task will be to bring our game ideas to life in cooperation with designers and product owners. We offer a nice office in central Stockholm, an opportunity to work with other experienced game developers, as well as a co-ownership program for suitable candidates. Your key responsibilities include: Work with the development and design team to create new games and update old games, as required. Maintain and implement new features into our game development framework. Participate in code reviews and merge requests. Collaborate with colleagues who have similar roles, both in-house and with our partners. What We’re Looking For: Experience with a programming language suited for game development, such as C#, Haxe, C++, Javascript, TypeScript, or similar. Experience with game development, or a solid development background, and a strong desire to learn. An eye for detail and an interest in performance and player experience. A strong sense of responsibility and the ability to take initiative in your work. Nice-to-have: Experience with some form of game development library, such as Unity, Unreal Engine, Pixi, or similar. Shader programming experience. 3d programming experience, such as OpenGL. A working knowledge of how a browser communicates with a back-end server. Experience in debugging. Social gaming experience. A personal interest in games and an understanding of the industry, or a desire to learn. Practical Details This is an on-site position in Stockholm. Unfortunately, we cannot assist with relocation or visa sponsorship. Ready to Join the Game Makers? Apply now! We review applications on a rolling basis.
Software Engineer – Building Software for the Energy Transition in the Age of AI Vi söker en erfaren mjukvaruingenjör som vill bli en del av St1:s Software Engineering-team – ett team som arbetar i skärningspunkten mellan energiomställning och modern mjukvaruutveckling. Vi utvecklar och förvaltar mjukvaruprodukter och lösningar inom flera olika affärsområden och ansvarar för hela livscykeln – från idé till produktion. Oavsett om det handlar om att ladda eller tanka din bil, möjliggöra en automatiserad biltvätt eller spåra hur använd matolja omvandlas till hållbart biobränsle, så byggs mjukvaran bakom dessa upplevelser av vårt team. Den här rollen passar en ingenjör som trivs med att arbeta nära verksamheten och samtidigt bidra med stark teknisk kompetens. Du kommer att samarbeta med affärsintressenter, arkitekter och tekniska specialister från tidiga analyser och lösningsdesign till implementation och leverans. Du är bekväm med att omvandla affärsbehov till tekniska lösningar och att ifrågasätta antaganden när det behövs. Att utveckla mjukvara i AI-eran På St1 är AI mer än bara ett hjälpmedel för programmering. Vi utforskar hur mjukvaruutveckling bör utvecklas i en värld där AI är en integrerad del. Du kommer att bidra till att forma nya arbetssätt genom att bygga AI-integrerade utvecklingsflöden, experimentera med agenter och utforska effektivt samarbete mellan människor och AI. Vi förväntar oss att du har praktisk erfarenhet av moderna AI-verktyg, förstår deras styrkor och begränsningar samt har en nyfikenhet på vad som kommer härnäst. Så bidrar du till förändringen Som mjukvaruingenjör kommer du att: Arbeta i ett framåtriktat leveransteam där du kopplar samman tekniska möjligheter med verksamhetens och kundernas behov. Samarbeta med intressenter, arkitekter, tekniska specialister och AI-agenter från kravanalys till leverans. Designa, implementera, testa och underhålla skalbara mjukvarulösningar. Bidra med tekniskt ledarskap och förbättra utvecklingsmetoder inom team och organisation. Bygga AI-baserade utvecklingsverktyg och arbetsflöden samt bidra till att forma AI-anpassade arbetssätt. Utmana befintliga metoder och utvärdera ny teknik för att säkerställa hållbara lösningar. Det här tar du med dig För att lyckas i rollen har du troligen: En stark grund inom mjukvaruutveckling med praktisk erfarenhet av att använda AI i utvecklingsarbetet. Du har byggt med hjälp av AI-verktyg, förstår deras begränsningar och vill utforska deras framtida möjligheter. Gedigen erfarenhet av mikrotjänster och distribuerade system. En fullstack-bakgrund med tydlig inriktning mot backend. Goda kunskaper i Node.js (NestJS), TypeScript, .NET Core och C#. Erfarenhet av Next.js, React eller Vue.js är meriterande. Erfarenhet av Google Cloud, CI/CD och DevOps-metoder. Förståelse för arkitekturmönster som DDD, SOLID, hexagonal arkitektur och MVC. Förmåga att skriva ren, testbar och underhållbar kod i både nya och befintliga system. Praktisk erfarenhet av AI-byggstenar såsom LLM-API:er, RAG, vektordatabaser, embeddings, agentramverk och standarder som MCP. God kommunikativ förmåga och förmåga att samarbeta effektivt med både tekniska och icke-tekniska intressenter. Ett proaktivt, samarbetsinriktat och lösningsorienterat förhållningssätt. Minst 6 års erfarenhet av mjukvaruutveckling. En examen inom datavetenskap, mjukvaruteknik eller motsvarande erfarenhet. Professionella kunskaper i engelska; nordiska språkkunskaper är meriterande. Vem söker vi? Vi söker personer som känner igen sig i St1-andan: Nyfikna, Affärsmässiga, Engagerade och Omtänksamma. Det innebär att skapa en miljö där människor kan vara sig själva, lyfta utmaningar tidigt, ta ansvar när saker blir svåra, tänka bortom det egna teamets gränser och kontinuerligt lära sig i takt med att tekniken utvecklas. Ta med din erfarenhet, ditt perspektiv och din ambition. Berätta vad du kan bidra med – och vad du vill bygga härnäst. Varför välja St1? Forma hur St1 utvecklar mjukvara i AI-eran. Skapa verklig påverkan genom produkter och tjänster som används av miljontals människor varje dag. Utveckla din karriär inom mjukvaruarkitektur, AI, data eller tekniskt ledarskap. Arbeta tillsammans med en kompetent nordisk utvecklingsgemenskap. Upplev en kultur byggd på förtroende, frihet och ansvar. Arbeta från Helsingfors eller Stockholm med utmärkta personalförmåner. Bidra till St1:s vision om en mer CO₂-medveten energiframtid. Så stöttar vi din utveckling På St1 står din säkerhet och ditt välbefinnande i centrum. Vi erbjuder en inkluderande och tillitsbaserad kultur där du uppmuntras att ta ansvar, utforska idéer och utvecklas. Du får möjlighet att samarbeta över team- och landsgränser, utveckla dina färdigheter och bidra till meningsfulla tekniska lösningar. Vi erbjuder konkurrenskraftig ersättning, starka förmåner och en miljö där ditt bidrag gör skillnad. Vad händer efter att du har ansökt? Vi välkomnar sökande med olika bakgrunder och arbetar för en inkluderande och jämlik rekryteringsprocess. Intresserad? Skicka in ditt CV och personliga brev via Barona Career-webbplatsen senast torsdag 14 augusti 2026. För mer information är du välkommen att kontakta oss under våra telefontider i augusti: tisdag 4 augusti eller torsdag 6 augusti 2026 mellan kl. 12.00 och 14.00. Kontaktperson: Barona Recruitment Team Lead Lassi Jyrinsalo Telefon: +358 40 762 8992 E-post: lassi.jyrinsalo@barona.fi (mailto:lassi.jyrinsalo@barona.fi) Låt oss utmana det vanliga! INDTECH
About us Hacksaw Studios is a Stockholm-based game studio focused on creating innovative, high-quality gaming experiences. With a focus on performance and precision, we bring ideas to life through technical expertise and creative collaboration. We have wide distribution, and our games are played by millions of people every month by players all over the world. To continue scaling our development efforts, we are looking for an experienced Gameplay Programmer with a focus on frontend development to join our growing team. The Role As an Experienced Gameplay Programmer at Hacksaw Studios, you will play a central role in shaping how our games feel, behave, and perform. You will work closely with designers, artists, and other engineers to build engaging gameplay experiences and ensure our games deliver the level of quality and responsiveness players expect. This role is focused on gameplay and frontend development, where performance, responsiveness, and visual polish are critical. You will be part of a tight-knit development team where collaboration and ownership are highly valued. Your key responsibilities include: Design and implement gameplay systems and features for new and existing games. Translate game design concepts into responsive, high-quality gameplay experiences. Work closely with designers and product owners to iterate on gameplay and player experience. Maintain and extend our internal game development framework. Write clean, maintainable, and high-performance code. Participate in code reviews and technical discussions within the development team. Collaborate with other engineers across teams. What We’re Looking For: 2+ years of professional software development experience, with several years in the game industry. Strong experience with gameplay programming or interactive systems. Experience with one or more programming languages commonly used in game development such as C#, C++, Haxe, TypeScript, or JavaScript. A strong focus on performance, responsiveness, and player experience. Ability to take ownership of systems and features from concept to release. Experience working in cross-disciplinary teams with designers and artists. Strong problem-solving skills and attention to detail. Nice-to-have: Shader programming experience. 3d programming experience, such as OpenGL. Experience in debugging. Social gaming experience. Professional experience within the gaming industry. Personal or professional experience with AI assisted development. What We Offer Close collaboration with developers. A modern office in central Stockholm. Work with experienced, passionate colleagues in the gaming industry. Real influence, ownership, and personal growth opportunities. Wellbeing perks including wellness allowance. Practical Details This is an on-site position in Stockholm. Unfortunately, we cannot assist with relocation or visa sponsorship. Ready to Join the Game Makers? Apply now! We review applications on a rolling basis.
Are you passionate about creating seamless and robust multiplayer experiences? Join our innovative team in Stockholm as a Network Programmer to shape the online backbone for an ambitious new game currently in active development. As a Network Programmer, you will be crucial in ensuring our multiplayer experience is technically sound, reliable, and ready for deployment. Your mission will be to build, optimize, and maintain the networking infrastructure that powers our game's online features.
The role Avalanche Studios Group and its incubation team are seeking a Gameplay Programmer for work on a game prototype. This role involves very strong Unreal Engine knowledge and the candidate would take ownership of a broad range of gameplay features, in the context of an authoritative PvP environment.
Do you thrive in collaborative teams and want your work to shape what players experience every day? As a Backend Developer at Snowprint, you’ll build the backend systems, infrastructure, and tools that power our games. You’ll work closely with your fellow developers, designers, and other disciplines to create stable, scalable solutions, always with the player experience in mind. At Snowprint Studios, we believe that kindness, collaboration, curiosity, and self-leadership are what make great games possible. We work in small, cross-disciplinary teams where people are trusted to take ownership, share ideas openly, and continuously improve how we build games together. What you’ll be doing You'll bring new game features to life while also supporting the systems, tooling, and infrastructure behind them. The role combines feature development with live operations, giving you the opportunity to work on both player-facing functionality and the technical foundations that keep the game running. You'll take ownership of the technical areas you work on, from planning and implementation to testing and live operations. A normal week might include feature development, playtests, troubleshooting production issues, discussing technical approaches with the team, and improving systems to support future needs as the game evolves. You’ll collaborate closely with your colleagues to shape technical solutions that work well for both the game and the people building it. Is this you? You’re an experienced backend developer who is fluent in Kotlin and/or Java. You’ve worked with live backend services before, and you’re comfortable operating cloud infrastructure (We use AWS). You know how to troubleshoot complex issues in production environments and enjoy the mix of bug-fixing, fine-tuning, and forward-planning that comes with live operations. You communicate clearly, ask questions, and enjoy working through problems with your colleagues. You’re self-directed but collaborative, happy to own your part of a feature while staying connected to the bigger picture. You care about the player experience, and you bring that mindset into technical discussions. Where you’ll work Our Stockholm studio is located in Södermalm, and we work in a hybrid setup. We work from the office on Tuesdays and Fridays to support collaboration and social interaction, while other days offer flexibility depending on where you work best. We provide the setup and tools you need to work comfortably both at home and in the studio. About Snowprint Studios Snowprint Studios believes great games are created by teams of talented, kind and creative individuals in a friendly, supportive and inspiring environment - while maintaining a sustainable life-work balance. For more information on Snowprint Studios go to snowprintstudios.com and follow us on Facebook. At Snowprint Studios, we embrace diversity both in the worlds we create and in our workplace. Join us in shaping the future of gaming! Pocket Gamer Awards Winner ‘Mobile game of the year’ and ‘Best strategy game’ 2022 Pocket Gamer Awards Winner 'Best game we are still playing’ 2024 & 2026 Pocket Gamer Awards Finalist, ‘Best developer’ 2025 Pocket Gamer Awards Winner, ‘Best updated game’ & ‘Best community’ 2026 Good to know We are an international company with many nationalities represented. Our company language is English, so your application should therefore be in English.
ABOUT THE ROLE Join our dynamic Gaming Team, comprising skilled BE Engineers and QA experts dedicated to developing and maintaining our cutting-edge Gaming Engine. As a Backend Engineer, you'll play a pivotal role in utilising the latest technologies to craft cloud-based, distributed, scalable, and fault-tolerant microservices capable of handling a staggering volume of gaming transactions—approximately 1.3 billion per month. Collaborating closely with stakeholders, including the Regulatory Reporting Team and game operations teams, you'll spearhead innovative projects such as LeoJackpot while ensuring seamless API integrations and optimising performance for an unparalleled gaming experience. This role is perfect for software craftsmen who thrive in an environment of continual learning, value effective communication, and are eager to push the boundaries of technology within the gaming industry. YOU WILL BE RESPONSIBLE FOR: ● Developing and maintaining microservices using Java, Spring, and JPA ● Integrating new gaming providers into the platform via API integration ● Optimising performance and scalability of backend systems ● Collaborating with frontend teams to expose game data via APIs OUR SUCCESSFUL CANDIDATE WILL HAVE: ESSENTIAL SKILLS ● 3+ years of experience with common Java frameworks such as Spring and JPA ● Relational databases such as MySQL ● Building scalable and fault-tolerant systems, and are familiar with microservices NICE TO HAVES ● Experience with Elasticsearch, Kafka, Kotlin, Akka, Hazelcast, Consul, Datadog, DOCKER, Node.js ● GraphQL, Kubernetes and Google Cloud Platform WHO ARE WE? At the core of LeoVegas Group is Team Leo. Our culture is our foundation and is what enables us to innovate, build, and lead as we trailblaze our way through the igaming industry. We’re a team of over 2000 innovators, initiators, and groundbreakers working in a fast-paced and agile environment across 19 offices worldwide. BENEFITS ● Hybrid work policy ● 4 weeks of Workation (T&C apply) ● 30 annual vacation days ● Occupational Pension ● 5,000 SEK wellness contribution annually ● Parental Leave Top-Up ● Possibility to enroll in a private health care insurance for both you and your partner ● 1,500 SEK equipment allowance ● Benify - benefits portal with many offers and discounts ● We offer a relocation package with accommodation and flights. JOIN US! In our pride, we empower our teammates to find their roar and run with their wildest ideas. We don’t wait for things to happen; we pounce and make it happen! Would you be a good fit for the Leo Pride - give us a roar! **As our company working language is English, we’d like to see your CV in English, please**
As a Gameplay AI / ML Engineer at Embark, you will be working on ARC Raiders, alongside some of the most talented people in the games industry. We believe that great games are made in creative environments, where builds are always playable, and teams can move fast and test as many ideas as possible. In close collaboration with our designers, you will create easy-to-use systems that enable us to iterate quickly and that encourage experimentation. Our AI team consists of a set of gameplay engineers, working on "classic" gameplay AI, and a set of Gameplay / ML engineers that further expand our tech in what is possible to achieve in AI for games. In this role you will work closely with both our ML team and Gameplay AI team, training, building, innovating and researching new tech that can further advance our emergent AI experience in ARC Raiders. Example of responsibilities Work closely with stakeholders and game teams to prototype new RL locomotion platforms Research, develop, and train RL models Provide model performance analyses and visualizations Improving our game-side training framework to make it easier to train, create and debug our models and platforms. Look for opportunities to apply new tech in gameplay AI to promote more emergent gameplay Stay current with new research and share that knowledge with the rest of the team We would love if you have A creative and curious mind A strong C++ background Experience in Unreal Engine A strong background in gameplay engineering Can speak "design" Professional English communication skills. Additionally, we think it would be a great bonus if you have Experience designing reward functions Experience training curriculums Experience from implementing and evaluating ML methods Knowledge about reinforcement learning-specific optimization algorithms Some programming skills in Python At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability. Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!
YOUR MISSION AT VOI As an Engineering Manager at Voi, you will lead and grow a cross-functional product team while staying close to the code. This role is ideal for a strong technical lead ready to take a first step into people management – someone who wants to shape team culture, support engineers’ growth, and drive delivery without leaving their technical roots behind. The Monetisation team owns Voi’s core payment flows, subscriptions, upsell and in-app advertising. The technical scope spans core backend systems, payment integrations, native mobile client views and more. This is an excellent opportunity to grow into leadership while having a tangible impact on the micromobility industry. Be a present, hands-on leader for a team of 4–5 engineers: run 1:1s, support growth and create a safe, collaborative environment where people do their best work. Partner closely with the Product Manager and Designer to align on priorities, shape the roadmap and drive high-quality delivery. Lead by doing: write code, review PRs and engage deeply in technical decisions across backend, web and mobile. Champion engineering excellence by guiding architectural decisions, fostering good development practices and promoting continuous improvement – enabling sustainably rapid delivery in a complex micromobility business. Coach and develop engineers through feedback, mentorship and clear expectations – with support from us if this is your first formal people management role. Lead the team in adopting agentic engineering practices: actively use and encourage AI-assisted development and help engineers build the habits and judgement to get the most out of these tools. Contribute to a collaborative engineering culture aligned with Voi’s values, and be a driver for inclusion and psychological safety within your team. WHAT YOU NEED TO EMBARK You are a hands-on, collaborative engineer with a passion for both technology and people. You enjoy working across domains, take ownership of delivery and are curious about how AI can elevate the way teams build software. 4+ years of hands-on experience as an engineer in modern tech stacks, building reliable software in a fast-paced environment. A generalist mindset with experience in backend, web and/or mobile development. 2+ years of experience in a tech lead, senior or informal leadership capacity – you have guided others technically, even if you have not held a management title. No prior people management experience required – this is a growth area we will support you in. Practical experience with AI-assisted development tools (for example modern code assistants) and a genuine interest in agentic engineering workflows. You lean into these tools and help your team build the skillset to use them effectively. Strong communication skills and the ability to navigate both technical and cross-functional conversations with ease. Fluency in English, written and spoken. Don’t meet every requirement? If you are excited about this role and our mission, and have relevant, transferable skills, we encourage you to apply – even if you don’t check every box. WHY VOI? Working at Voi is more than just a job; our People Promise includes a personal voyage where you will grow as a professional and be a part of a team and culture that builds something meaningful for society. In addition to this you’ll have the opportunity to: Join Europe’s #1 micromobility operator and one of the fastest growing scale-ups. Get “skin in the game” through our employee options programme. Enjoy unlimited free Voi rides and a dog-friendly office. Work together with inspiring, motivated and fun colleagues towards a common goal. Join the micromobility revolution and be a part of creating sustainable cities made for living, free from noise and pollution.
Do you want to be part of creating fantastic, unique and entertaining iGaming experiences in a competitive global market? We are looking for a creative Game Artist with strong foundational skills in traditional art and visual design, and with a strong passion for bringing life, entertainment and excitement to our growing games portfolio.ELK is a leading developer in the iGaming industry, known for our innovative, visually stunning, and critically acclaimed game titles and IPs. We push the boundaries of gameplay and visual fidelity, setting new standards in the iGaming world. About the role We take great pride in creating and offering our players a wide range of different art styles and themes in our games. As a Game Artist, you’ll take on the exciting challenge of transforming early concept art into pixel-perfect final assets, while also crafting original concepts and artwork from the ground up. You will be part of the whole process from concept within pre-production, where you define the look and feel of our games by creating captivating and unique concepts. You will help shape the narrative that will inspire and guide the team throughout the production process, and also finalize the polished assets to be delivered in the final product. A typical work week as a Game Artist can consist of: Concept creation: Create concepts for art elements; backgrounds, symbols, environments, character, props, framing etc, Asset Creation: Craft a diverse array of high-quality 2D game assets, UI element designs and, polished headlines (typography) prepared for seamless handover to our expert animators. Your sharp eye for composition, color, perspective, and lighting will be critical in ensuring the highest standard of work. Collaborate Across Disciplines: Work closely with Producers, other Artists, Animators, Programmers and Product Owner to collaboratively build “best in class” iGames. Communication: Partner with the Creative Lead to follow the unique art style of each game. Be open to feedback and take the initiative to independently enhance and perfect your work, while still ensuring it aligns with the creative vision. Innovation: Push the boundaries of what is possible in the realms of iGames to create visually stunning and memorable experiences. Who are you? We are looking for a passionate and creative Game Artist with strong foundational skills in traditional art and visual design. You have a keen eye for detail, a strong sense of polish, and a standout portfolio showcasing everything from rapid concept sketches to pixel-perfect rendering for stunning iGaming experiences. To thrive in this role, you bring at least 4 years of experience crafting 2D mobile assets within the iGaming industry. You excel at balancing speed and quality during early concepting, always finding innovative visual solutions within technical limitations. As a natural team player, you collaborate seamlessly across disciplines and welcome constructive feedback. You are self-driven, organized, and deliver high-quality work on deadline. Additionally, you bring a visionary mindset, with a genuine curiosity to integrate modern AI tools into your workflow to elevate our creative output. Qualifications Polishing & UI Expertise: Skilled at polishing game assets to perfection, ensuring every detail shines and aligns with the creative vision. Experienced in creating intuitive UI elements that enhance the player experience, seamlessly combining functionality with captivating design. Software skills: Expert knowledge of Photoshop. Knowledge in 3D is a big plus but not required. Portfolio: A captivating portfolio demonstrating excellent artistic ability including the effective use of color, composition, and typography. Creativity: A passion for art and a sharp eye for detail are essential, along with the ability to adapt to various art styles. Your understanding of animation will be crucial, as you’ll help create assets ready for seamless animation. Passion for Gaming: A passion for video games and an understanding of what makes them visually engaging and immersive. Language: The ideal candidate will possess excellent English language skills, both in written and verbal communication, as this is essential for daily tasks and collaboration. Proficiency in Swedish is a plus but not required. We offer An ever-changing opportunity to explore different art styles, concepts, and themes together with highly skilled creatives in various crafts. Our project cycles are short, and you will be able to thrive in your creativity and passion by creating a range of visually stunning, unforgettable iGaming experiences. We are proud to be an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees, where everyone is respected, valued, and empowered to succeed. We work on-site, just 2 minutes from T-Centralen in Stockholm. Fill in an application below and please include your portfolio and CV. For the right candidate, the recruitment process includes: interviews (digitally and at our studio), as well as a work assignment. We will fill the position as soon as we have found the right candidate, so do not hesitate to submit your application as soon as possible. Öppen för alla Vi fokuserar på din kompetens, inte dina övriga förutsättningar. Vi är öppna för att anpassa rollen eller arbetsplatsen efter dina behov.
Do you want to be part of creating fantastic, unique and entertaining iGaming experiences in a competitive global market? We are looking for a talented 2D Animator/VFX Artist with a strong passion for bringing life, entertainment and excitement to our growing games portfolio.ELK is a leading developer in the iGaming industry, known for our innovative, visually stunning, and critically acclaimed game titles and IPs. We push the boundaries of gameplay and visual fidelity, setting new standards in the iGaming world. ABOUT THE ROLE: We take great pride in creating and offering our players a wide range of different art styles and themes in our iGames. A typical work week as a 2D Animator can consist of: Effect creation: Create eye catching VFX and 2D animations that will make symbols, objects, characters, etc. come to life! Collaborate Across Disciplines: Work closely with other animators, artists and programmers to collaboratively build “best in class” iGames. Communication: Partner with the Art Director to follow the unique theme of each game. Be open to feedback and take the initiative to independently enhance and perfect your work, while still ensuring it aligns with the creative vision. Innovation: Push the boundaries of what is possible in the realms of iGames to create visually stunning and memorable experiences. WHO ARE YOU? We believe you are a passionate animator with an eye for details and the urge and ideas to make the best looking iGaming experiences ever. You are creative and innovative and aim to find solutions which maximize the game experience in relation to the technical limitations. To thrive with us, you need to be a team player with a good ability to handle feedback and work together with different disciplines. You are self-driven, and responsible and strive to develop your skill and others constantly. It is important that you are organized and solution-oriented with the ability to tackle challenges and solve problems with a strong sense of ownership and deliver on deadlines.QUALIFICATIONS: 🔸 Experience: Minimum of 3 years of experience creating 2D animations and VFX with focus on mobile within the gaming or similar industry. 🔸 Software skills: Strong knowledge of After Effects. Meritorious if you have experience in Photoshop and Spine. 🔸 Portfolio: A captivating portfolio/showreel demonstrating excellent animation abilities including the impactful use of VFX. 🔸 Creativity: A passion for animation and a sharp eye for detail are essential, along with the ability to adapt to various art styles. Your understanding of timing will be crucial, as you’ll create the level of excitement for the players. 🔸 Passion for Gaming: A passion for video games and an understanding of what makes them visually engaging and immersive. 🔸 Language: The ideal candidate will possess excellent English language skills, both in written and verbal communication, as this is essential for daily tasks and collaboration. Proficiency in Swedish is a plus but not required. WE OFFER: An ever-changing opportunity to explore different art styles, concepts, and themes together with highly skilled creatives in various crafts. Our project cycles are short, and you will be able to thrive in your creativity and passion by creating a range of visually stunning, unforgettable iGaming experiences. We are proud to be an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees, where everyone is respected, valued, and empowered to succeed. An on-site setting at our awesome office, 2 minutes from T-Centralen in Stockholm, where you get to meet and collaborate with 170 nice colleagues every day. If this is you, please fill in your application below and include your showreel and CV. For the right candidate, the recruitment process includes: interviews (digitally and at our studio), as well as a work assignment. We will fill the position as soon as we have found the right candidate, so do not hesitate to submit your application as soon as possible! Please note that our Talent Acquisition team will be taking a small summer break during the month of July. The selection will be paused during this period. Please note that ELK Studios does not offer visa sponsorship or relocation assistance!
YOUR MISSION AT VOI As a CRM Automation Specialist at Voi, you will strengthen our lifecycle marketing by turning data and insights into automated CRM programmes that drive engagement, conversion, and retention across our markets. You will work hands-on in Braze to design, build, and optimise journeys that support users from onboarding through to loyal, high-value riders. Sitting within the CRM team and collaborating closely with Data, Marketing, and Product, you will make sure lifecycle initiatives are insight-led, measurable, and aligned with Voi’s broader growth objectives. You will: * Analyse lifecycle performance using CRM data to identify opportunities across onboarding, engagement, upsell, and retention. * Investigate user behaviour and campaign performance to uncover automation opportunities, lifecycle gaps, and areas for optimisation. * Translate insights into actionable CRM journeys, segmentation strategies, and targeting logic that can scale across markets. * Build, test, and optimise automated lifecycle journeys in Braze using Canvas, segmentation, and Liquid logic. * Develop reusable templates and scalable campaign structures that reduce manual work and improve consistency. * Identify and implement opportunities to automate existing campaigns and expand lifecycle coverage across the customer journey. * Design and run A/B tests across CRM channels (email, push, in-app) to improve engagement, conversion, and retention. * Analyse experiment results, communicate findings clearly, and turn them into actionable improvements. * Partner with Marketing, Data, and Product to ensure lifecycle activity is aligned with growth priorities and other channel initiatives. * Maintain strong QA processes to ensure accurate segmentation, triggers, tracking, and personalisation, while keeping visibility across journeys to avoid overlap and conflicting experiences. WHAT YOU NEED TO EMBARK You are a data-driven CRM or lifecycle marketer who enjoys working hands-on with tools, journeys, and experiments. You are comfortable moving between analysis and execution, can manage multiple initiatives at once, and communicate clearly with both technical and non-technical partners. * 3+ years’ experience in CRM, lifecycle marketing, or marketing automation in a B2C environment. * Hands-on experience building lifecycle journeys in Braze or a comparable CRM platform. * Working knowledge of SQL and confidence in analysing lifecycle data and campaign performance independently. * Experience designing, running, and evaluating A/B tests, including an understanding of experimentation methodology and statistical significance. * Strong understanding of lifecycle strategies such as onboarding, engagement, upsell, and retention. * Proven experience building automated CRM journeys and scalable campaign structures. * Comfortable working with CRM data structures, including user attributes, events, triggers, and segmentation logic. * Strong analytical thinking, problem-solving, organisation, and prioritisation skills, with the ability to manage multiple campaigns and dependencies. * Clear, collaborative communicator who enjoys working with both technical and non-technical stakeholders. Don’t meet every requirement? If you are excited about this role and our mission, and have relevant, transferable skills, we encourage you to apply – even if you don’t check every box. WHY VOI? Working at Voi is more than just a job; our People Promise includes a personal voyage where you will grow as a professional and be a part of a team and culture that builds something meaningful for society. In addition to this, you’ll have the opportunity to: * Join Europe’s #1 micromobility operator and one of the fastest growing scale-ups. * Get “skin in the game” through our employee options programme. * Enjoy unlimited free Voi rides and a dog-friendly office. * Work together with inspiring, motivated, and fun colleagues towards a common goal. * Join the micromobility revolution and be a part of creating sustainable cities made for living, free from noise and pollution.
YOUR MISSION AT VOI As a Payroll Generalist, you will join our Payroll team within the Finance department and take ownership of payroll processes across France, Belgium and Spain. With a particular focus on the French entity, you will help ensure our people are paid accurately, on time and in line with local requirements. You will work closely with Finance, People & Culture, Talent Acquisition, managers and external payroll partners. This is a hands-on, data-focused role for someone who is comfortable managing deadlines, resolving queries and improving processes across multiple stakeholders. * Independently manage and control the monthly payroll process, ensuring accurate, compliant and timely payroll delivery. * Collect, validate and reconcile payroll data, including new starters, leavers, absences, working hours and other payroll changes. * Coordinate with internal teams and external payroll providers to ensure payroll input and output are correct. * Review payroll results, investigate discrepancies and support employees and managers with payroll-related questions. * Process salary payments and associated transactions in line with agreed timelines. * Produce relevant payroll reports for internal and external stakeholders. * Manage payroll documentation, the ticketing system and internal payroll communications. * Support invoice administration from external suppliers and help keep costs within budget. * Improve payroll processes, controls and ways of working, including through projects with internal and external stakeholders. * Work with Finance, People & Culture and local teams to maintain accurate employee and financial records. WHAT YOU NEED TO EMBARK We are looking for a structured, proactive and independent payroll professional with strong attention to detail. You enjoy working with data and processes, communicate clearly with a broad range of people, and take ownership when deadlines are tight. You are also curious about how ways of working can be improved for everyone involved. * A Bachelor’s degree or Higher Vocational Education in business administration, finance, human resources or a related field, or equivalent relevant experience. * At least 2–3 years of payroll experience, either in-house or with an outsourced payroll provider. * Experience managing European payroll across more than one country. * Fluency in both French and English, written and spoken. * Strong Excel and/or Google Sheets skills. * Experience working with French payroll is highly valued. * Experience in accounting, HR or working with HR systems is an advantage. * Experience working with payroll providers and high-volume employee data is an advantage. Don’t meet every requirement? If you are excited about this role and our mission, and have relevant, transferable skills, we encourage you to apply – even if you don’t check every box. WHY VOI? Working at Voi is more than just a job; our People Promise includes a personal voyage where you will grow as a professional and be a part of a team and culture that builds something meaningful for society. In addition to this you’ll have the opportunity to: * Join Europe’s #1 micromobility operator and one of the fastest growing scale-ups. * Get “skin in the game” through our employee options programme. * Enjoy unlimited free Voi rides and a dog-friendly office. * Work together with inspiring, motivated and fun colleagues towards a common goal. * Join the micromobility revolution and be a part of creating sustainable cities made for living, free from noise and pollution.
YOUR MISSION AT VOI As a Finance Associate, you will be a key part of Voi’s Finance Operations team, helping ensure that our financial records are accurate, timely and compliant. Reporting to the Head of Finance Operations, you will take ownership of accounts payable activities for assigned regions and help create the financial foundation for monthly reporting and decision-making across Voi. This is an excellent opportunity for someone early in their finance career to build a broad understanding of how a fast-moving, international finance team operates. You will work with high invoice volumes, multiple entities and colleagues across the organisation, while contributing to reliable processes that support our sustainable micromobility mission. * Manage incoming supplier invoices and ensure accurate coding across the relevant cost centres, entities and accounts. * Obtain timely approvals from stakeholders across the organisation and resolve invoice-related queries. * Process payment runs and perform bank reconciliations in NetSuite. * Review employee credit card and out-of-pocket expenses, ensuring documentation, receipts and coding are complete. * Maintain accurate vendor master data in the ERP system. * Support balance sheet reconciliations, month-end close and reporting processes. * Act as a trusted finance contact for your assigned region, supporting colleagues with payment, expense and invoice questions. * Identify opportunities to improve processes and controls, and contribute to team projects that support your development. WHAT YOU NEED TO EMBARK You are structured, curious and comfortable working with recurring tasks in a high-volume environment. You understand the importance of getting the details right, while also enjoying collaboration and helping colleagues navigate finance processes. You take initiative, want to understand the “why” behind your work and are motivated to grow within Finance Operations. * A bachelor’s degree in Finance, Accounting, Business Administration or a related field. * Some previous experience in a finance team, particularly within accounts payable, payments or expense management, gained through employment, an internship or alongside your studies. * Confidence working with numbers, financial systems and spreadsheets. * Strong attention to detail, prioritisation skills and the ability to manage deadlines, particularly during month-end close. * Clear and service-minded communication skills, with confidence working with stakeholders across an international organisation. * Professional fluency in English. * German or French language skills are highly advantageous, as the role supports European markets. * Experience in a high-volume, multi-entity organisation or with an ERP system such as NetSuite is an advantage. Don’t meet every requirement? If you are excited about this role and our mission, and have relevant, transferable skills, we encourage you to apply – even if you don’t check every box. WHY VOI? Working at Voi is more than just a job; our People Promise includes a personal voyage where you will grow as a professional and be a part of a team and culture that builds something meaningful for society. In addition to this you’ll have the opportunity to: * Join Europe’s #1 micromobility operator and one of the fastest growing scale-ups. * Get “skin in the game” through our employee options programme. * Enjoy unlimited free Voi rides and a dog-friendly office. * Work together with inspiring, motivated and fun colleagues towards a common goal. * Join the micromobility revolution and be a part of creating sustainable cities made for living, free from noise and pollution.
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