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PRINCIPAL COMPUTER VISION / MACHINE LEARNING ENGINEER JOIN OUR TEAM AT HAWK-EYE INNOVATIONS Value Stream: Innovation Hub Location: Hybrid working – minimum 2 days per week in the office Office: London, Basingstoke and Bristol Contract: Permanent, Full-Time Salary: £76,340 – £109,060 per annum JOIN OUR TEAM AS A PRINCIPAL COMPUTER VISION / MACHINE LEARNING ENGINEER AT HAWK-EYE INNOVATIONS We're looking for an exceptional Principal Computer Vision / Machine Learning Engineer to join our Innovation Hub and help shape the next generation of sports tracking technology. Working at the intersection of computer vision, applied mathematics and machine learning, you'll tackle some of the most technically challenging problems in sports technology. From reconstructing accurate 3D trajectories from multi-camera systems to deploying advanced algorithms onto embedded hardware, you'll play a key role in developing solutions that power world-leading tracking technology used across global sport. If you enjoy solving complex engineering challenges, influencing technical direction and building production-ready computer vision systems, we'd love to hear from you. WHAT YOUR DAY WILL LOOK LIKE As a Principal Computer Vision / Machine Learning Engineer, you'll play a key role in developing the next generation of computer vision technology within our Innovation Hub. Working at the intersection of computer vision and applied mathematics, you'll transform raw 2D detections from camera systems into accurate 3D positional and trajectory data, ensuring outputs are physically plausible, robust and production-ready. You'll collaborate with software engineers, machine learning specialists and product teams to solve complex technical challenges, helping bring advanced tracking technology into a wider range of sporting environments. APPLIED COMPUTER VISION * Design and develop algorithms that reconstruct accurate 3D positional and trajectory data from 2D detections, applying mathematical and physical modelling of motion, projectiles and object interaction. COMPUTER VISION SYSTEMS * Design and build computer vision components supporting detection, tracking and calibration workflows across multiple sports. CALIBRATION & VALIDATION * Contribute to calibration systems, handling coverage gaps and validating reconstructed trajectories against real-world scenarios. EMBEDDED DEPLOYMENT * Support the optimisation and deployment of algorithms onto embedded NVIDIA Jetson hardware, helping deliver efficient real-time performance on edge devices. MACHINE LEARNING COLLABORATION * Work alongside our dedicated Machine Learning discipline, leveraging existing detection models where appropriate while owning the Computer Vision and applied modelling layer built on top of them. TECHNICAL LEADERSHIP * Influence algorithm design, technical architecture and data pipeline decisions within a fast-moving product team while providing technical guidance across complex engineering challenges. CROSS-FUNCTIONAL COLLABORATION * Partner with data platform, backend and frontend engineers to define data requirements, representative datasets and reliable production outputs. QUALITY & RELIABILITY * Help ensure tracking outputs remain accurate and reliable across challenging real-world environments where conditions can vary significantly. WHAT WE VALUE At Hawk-Eye, we thrive on solving difficult engineering problems through innovation, collaboration and technical excellence. As a Principal Engineer, you'll remain hands-on while influencing the technical direction of our products. You'll work alongside highly skilled engineers across Computer Vision, Machine Learning and Software Engineering to develop innovative solutions that continue to push the boundaries of sports technology. We're looking for someone who enjoys solving complex technical challenges, embraces ambiguity and wants to make a lasting impact through technical leadership and engineering excellence. SKILLS, KNOWLEDGE, AND EXPERTISE We're looking for someone with: * Extensive commercial experience in Computer Vision with a strong grounding in applied mathematics and physical modelling. * Expertise in trajectory estimation, motion reconstruction, projectile physics or similar 2D-to-3D reconstruction problems. * Experience designing Computer Vision algorithms for detection, tracking, calibration or reconstruction systems. * Experience working with camera-based data sources, tracking pipelines or spatial and temporal datasets. * Strong C++ development experience. * Python experience for prototyping, experimentation or tooling would be advantageous. * Experience deploying or optimising algorithms for embedded or edge GPU hardware, particularly NVIDIA Jetson, is highly desirable. * Working knowledge of Machine Learning techniques is beneficial; however, this role is primarily Computer Vision and applied modelling focused rather than Machine Learning research focused. * Comfortable working with ambiguity and evolving requirements within a fast-paced, product-focused engineering environment. * Excellent communication skills with the ability to collaborate across Computer Vision, Machine Learning, backend, frontend and data platform teams. * Experience influencing technical direction and contributing to architecture decisions. WHAT THIS ROLE IS NOT To help set expectations, it's important to understand what this role focuses on: * This is not a pure Machine Learning research role. The emphasis is on applied Computer Vision, mathematical modelling and delivering production-ready solutions rather than researching or training novel Machine Learning models. * This is not a Data Engineering role. You'll be responsible for producing high-quality model outputs, while separate teams own data storage, transformation, APIs and wider platform services. * This is not a people management role by default. As a Principal Engineer, you'll provide technical leadership, influence engineering decisions and mentor through technical expertise. Depending on the team structure, there may be opportunities to lead a squad or technical discipline, but direct line management is not a core responsibility. REWARD, BENEFITS, AND WELLNESS We offer a comprehensive package to support your growth and well-being. UNITED KINGDOM * Annual Leave: 25 days (excluding bank holidays). * Enhanced Pension Scheme: 5% matching. * Flexible Working: Hybrid model (minimum 2 days in the office per week). * Wellness: Complimentary Unmind app and onsite gym (Basingstoke). * Exclusive Perks: Access to sporting events and tickets, plus Sony Group Company discounts. HUNGARY * Annual Leave: Standard according to local labour law. * Flexible Working: Hybrid model (2 days in our office per week). * Exclusive Perks: Access to sporting events and tickets, plus Sony Group Company discounts. * Additional Benefits: Cafeteria options (SZÉP Card, Nursery & Kindergarten contributions, Annual MOL Bubi Pass), private medical insurance, life & accident insurance, MindentMent Dental Clinic discounts, seniority awards, and an Employee Assistance Program. ABOUT US Hawk-Eye Innovations, part of Sony Sports Technology, is a world leader in sports technology. We deliver sophisticated officiating, broadcast and player tracking solutions across more than 25 international sports. Every year, our technology supports over 30,000 sporting events across more than 500 stadiums in 90 countries. Our Innovation Hub focuses on solving the next generation of technical challenges, developing cutting-edge Computer Vision and Machine Learning solutions that continue to redefine what's possible in sports technology. EQUAL OPPORTUNITY STATEMENT As an active part of a culturally and socially diverse society, Sony Sports Technology is committed to building a workforce that is diverse, inclusive and representative of the communities we serve. Sony Sports Technology is an equal opportunity employer and welcomes applications from people of all backgrounds and experiences. We recruit, retain, develop and promote people based on their skills, qualifications and experience. Our commitment is to provide a respectful, inclusive environment where everyone has the opportunity to contribute, grow and succeed. APPLY TODAY Join Hawk-Eye Innovations and help shape the future of sports technology. As a Principal Computer Vision / Machine Learning Engineer, you'll work on some of the most technically challenging problems in Computer Vision, applied mathematics and real-time tracking, helping build the next generation of world-leading sports technology.
PRINCIPAL COMPUTER VISION ENGINEER – CRICKET Join Our Team at Hawk-Eye Innovations Value Stream: Tracking & Auto Officiating Salary: £76,340 – £109,060 per annum Location: Hybrid working – minimum 2 days per week in the office Office locations: London, Basingstoke and Bristol Hi, I’m James Sharam, Head of Computer Vision at Hawk-Eye Innovations. I’m looking for a Principal Computer Vision Engineer to join our Cricket Solution Squad. This is a high-impact role focused on building a brand new cricket tracking system. You’ll play a key role in shaping the architecture, technical direction and delivery of a next-generation tracking platform used in live sports environments. We’re looking for someone who can operate at both a deep technical level and a system-wide level, bringing strong C++ expertise, computer vision knowledge and leadership capability to guide a small, high-performing team. A strong background in mathematics and modelling is encouraged. If you enjoy solving complex problems, influencing technical direction, and building scalable systems, I’d love to hear from you. ABOUT THE ROLE We’re looking for a Principal Computer Vision Engineer to take ownership of a new, production-grade cricket tracking system and help define how it is designed, built and scaled. This role goes beyond implementation. It’s about setting technical standards, shaping architecture, guiding a small squad, and ensuring systems are robust, scalable and production-ready. The role is strongly algorithm-focused, with an emphasis on accuracy, performance and system-level thinking, spanning modern C++, multi-camera geometry and real-time tracking systems. WHAT YOU’LL WORK ON * Leading the design and development of a brand new cricket tracking system * Owning tracking pipelines across the full system * Defining and evolving system architecture * Driving robustness, accuracy and performance in live sports environments * Working closely with stakeholders, including senior leadership, to align technical delivery with product goals * Supporting integration into broader tracking, broadcast and platform systems * Exploring future capabilities including AR and broadcast enhancements KEY RESPONSIBILITIES * Lead the development of computer vision systems from concept through to production * Set technical direction and standards across algorithmic and engineering approaches * Own system architecture and ensure long-term scalability, maintainability and quality * Guide and support a small squad (approx. 5–8 engineers), helping unblock and mentor team members * Translate business and product requirements into technical roadmaps and delivery plans * Drive architectural discussions around performance, scalability and deployment * Act as a technical escalation point for complex challenges * Collaborate closely with cross-functional teams and senior stakeholders SKILLS, KNOWLEDGE AND EXPERIENCE We’re looking for someone with: * Strong commercial experience developing computer vision algorithms in production environments * Deep knowledge of modern C++ within large and complex systems * Strong experience with 3D geometry, tracking and numerical optimisation * Proven experience designing systems or leading major architectural work * Ability to operate at both detailed algorithm level and high-level system design * Strong communication skills and ability to work with senior stakeholders * Experience mentoring or leading engineers within a team NICE TO HAVE (BUT NOT ESSENTIAL) * Experience with CUDA or GPU acceleration * Awareness of concurrency, networking or operating system concepts * Experience working with distributed or cloud-based systems * Exposure to machine learning techniques REWARD, BENEFITS AND WELLNESS UK BENEFITS * 25 days annual leave (excluding bank holidays) * Enhanced pension scheme with 5% matching * Hybrid working model * Complimentary Unmind wellbeing app * Onsite gym (Basingstoke) * Sony Group Company discounts HUNGARY BENEFITS * Annual leave in line with local labour law * Hybrid working model (2 days per week in the office) * Access to sporting events and tickets * Sony Group Company discounts Cafeteria benefits include: * SZÉP Card * Nursery & Kindergarten contributions * Annual MOL Bubi Pass * Private medical insurance * Life & accident insurance * MindentMent Dental Clinic discounts * Seniority awards * Employee Assistance Program EQUAL OPPORTUNITY AND INCLUSION As an active part of a culturally and socially diverse society, Sony Sports Technology is committed to building a diverse and inclusive workforce. We employ, retain, promote and treat all employees and applicants fairly, based on skills, qualifications and professional experience. Our commitment is to provide a respectful and inclusive environment where people can contribute, develop and succeed.te, develop and succeed.
SENIOR COMPUTER VISION ENGINEER JOIN OUR TEAM AT HAWK-EYE INNOVATIONS VALUE STREAM - TRACKING & AUTO OFFICIATING LOCATION: HYBRID WORKING – MINIMUM 2 DAYS PER WEEK IN THE OFFICE OFFICE LOCATIONS: BASINGSTOKE, LONDON OR BRISTOL CONTRACT: PERMANENT, FULL-TIME SALARY: £65,440 – £87,260 Hi, I’m James Sharam, Head of Computer Vision at Hawk-Eye Innovations. I’m looking for a Senior Computer Vision Engineer to join our growing team. This is a key role focused on real-time skeletal, ball and game object tracking for multiple sports. A strong background in mathematics and modelling is encouraged. If that kind of technical challenge excites you, I’d love to hear from you. ABOUT THE ROLE We’re looking for a Senior Computer Vision Engineer – Algorithms to join our Computer Vision team at Hawk-Eye Innovations. This role is suited to an experienced engineer who enjoys owning complex algorithmic systems and seeing them operate in real-world, production environments. The role is strongly algorithm-focused, with an emphasis on accuracy, performance, robustness, and system-level thinking, spanning modern C++, multi-camera geometry, cross-platform deployments, and cloud-enabled pipelines. WHAT YOU’LL WORK ON * Designing, developing, and improving ball and player tracking algorithms using multi-camera systems * Owning and evolving multi-view geometry solutions for accurate, court-wide tracking * Developing robust approaches to occlusion handling, recovery, and failure modes in fast-paced sports scenarios * Enhancing and maintaining mature, long-running computer vision systems used in live production * Optimising algorithms for performance and reliability, including CPU and GPU considerations * Contributing to cross-platform systems, ensuring algorithms run consistently across environments * Supporting the integration of algorithms into cloud-enabled and distributed systems * Working in an agile environment to deliver robust, production-ready solutions at scale KEY RESPONSIBILITIES * Lead the development and improvement of computer vision algorithms from concept through to production * Design, implement, test, and validate complex algorithmic features * Take ownership of algorithmic components and drive their long-term maintainability and technical quality * Collaborate closely with engineers across computer vision, tracking, tooling, and platform teams * Contribute to technical discussions around architecture, performance, scalability, and deployment * Identify weaknesses in existing approaches and propose pragmatic improvements * Share progress, decisions, and learnings with the wider team * Support and mentor other engineers through code reviews and technical guidance SKILLS, KNOWLEDGE, AND EXPERIENCE We’re looking for someone with: * Strong commercial experience developing computer vision algorithms * Advanced knowledge of modern C++, working within large, production codebases * Strong understanding of performance optimisation, including CPU and GPU workloads * Solid experience with image processing, geometry, and multi-camera systems * Experience working with cross-platform systems and real-world deployment environments * Familiarity integrating algorithmic components into cloud-based or distributed systems * Strong debugging skills and the ability to reason about complex system behaviour * Confident use of Git and Visual Studio in collaborative engineering environments Nice to have (but not essential): * Experience with CUDA or GPU acceleration * Awareness of concurrency, networking, or operating system concepts * Experience deploying or supporting algorithms in cloud environments * Interest in machine learning techniques and related libraries REWARD, BENEFITS, AND WELLNESS UK BENEFITS * 25 days annual leave (excluding bank holidays) * Enhanced pension scheme with 5% matching * Hybrid working model * Complimentary Unmind wellbeing app * Onsite gym (Basingstoke) * Sony Group Company discounts HUNGARY BENEFITS * Annual leave in line with local labour law * Hybrid working model (2 days per week in the office) * Access to sporting events and tickets * Sony Group Company discounts Cafeteria benefits include: * SZÉP Card * Nursery & Kindergarten contributions * Annual MOL Bubi Pass * Private medical insurance * Life & accident insurance * MindentMent Dental Clinic discounts * Seniority awards * Employee Assistance Program EQUAL OPPORTUNITY AND INCLUSION As an active part of a culturally and socially diverse society, Sony Sports Technology is committed to building a diverse and inclusive workforce. We employ, retain, promote, and treat all employees and applicants fairly, based on skills, qualifications, and professional experience. Our commitment is to provide a respectful and inclusive environment where people can contribute, develop, and succeed.