
Embark Studios AB · Stockholm
As a Senior/Lead Economy and Engagement Designer at Embark, you will be responsible for designing and implementing systems and mechanics that are deep and inter...
As a Senior/Lead Economy and Engagement Designer at Embark, you will be responsible for designing and implementing systems and mechanics that are deep and interesting for our players to engage with and retain them, short, medium and long term, as well as sustainable and player-friendly monetization features and models, that provide real value to our players, in a fair way.
You will join the team on ARC Raiders and collaborate closely with the directors of the project, in refining concepts and ideas into tangible designs, prototypes and features, as well as Production leadership helping in articulating and establishing estimates, project scope and timelines. You will share your insights and knowledge in shaping relevant performance indicators, as well as validation methods using telemetry data and simulations.
As a senior member of the design team we would like you to act as a coach and mentor to some of the other designers on the project, and possibly take on direct managerial responsibilities, if relevant and suitable. Inspiring and helping more junior designers with design methodology, documentation practices, etc.
You will also own and spearhead game features directly, and work hands-on in cross disciplinary teams while implementing features and tools for running a successful and smooth live service game, including community events and other types of events.
Example of responsibilities
Design, implementation and evaluation of our monetization strategy including quantitative and qualitative analysis, as well as any available automation and simulation strategies.
Understanding player motivations and how they relate to our game loops, especially in terms of delivering a fun gameplay experience with engagement systems.
Responsible for in-game virtual store including recommendations and contributions towards catalog and pricing strategy for micro-transactions.
Joint optimization with marketing, acquisition and crm teams for the entire user journey.
Be a key stakeholder in game frontend presentation and flow for engagement and game economy features.
Design and collaborate on metagame, progression and economy systems for long term player retention and engagement.
Analyze the impact of changes in the game, identify opportunities that will have a positive impact on monetization and engagement in development and post launch.
Help define key performance indicators (KPIs) related to monetization, analyze KPI reports and share information with the team and stakeholders to identify and predict trends.
Monitor trends on monetization in order to identify best practices, achieve optimal results and innovation.
We would love if you have
A creative and curious mind.
5+ years or more experience in equivalent roles.
An understanding of acquisition, retention and monetization concepts.
Understanding of AAA gameplay and game design, including player psychology, UX design, gameplay design.
Proficiency with the Unreal Engine and experience with Blueprints and scripting.
Ability to design and continuously improve the optimization process of any given game.
Experience with experimental design and/or AB Testing for data driven designs.
Experience of coaching more junior members of the team.
Strong communication skills and the ability to align cross-functional stakeholders
Professional English communication skills.
This is an on-site role, and we are only considering candidates already residing in Sweden.
At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.
Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We're looking for a Senior release manager We’re expanding our Release Management team and looking for a Senior Release Manager with an interest in build systems and platform processes. In this role, you’ll own and drive the release management pipeline by coordinating releases across platforms, refining processes, and ensuring submission requirements are met across projects. Your mission is to ensure updates are delivered on time, meet quality standards and remain compliant across all supported platforms, while continuously improving how we operate and scale release workflows. You will be Owning the release management cycle across multiple platforms and projects, ensuring timely and compliant submissions. Driving release timelines by aligning production, QA, engineering, marketing and publishing teams around deliverables, milestones and submission requirements. Leading preparation of builds and documentation for platform submissions Partnering closely with engineering to improve build pipelines, branch strategies and delivery systems to ensure stability, automation and compliance. Running cross-functional release readiness meetings to ensure alignment, transparency and clear decision-making. Proactively identifying risks, blockers and dependencies early - implementing solutions to keep releases on track. Staying ahead of platform compliance and certification requirements across supported platforms and territories. Contributing to the evolution of release standards, documentation and best practices to support scalable and efficient workflows. Mentoring junior release managers or supporting the growth of team members when applicable. Who You Are To be successful in this role: You have 4–7+ years of experience in release management, build engineering or related technical operations roles within game development. You have strong knowledge of platform submission pipelines and requirements across console and PC platforms (Sony, Microsoft, Steam). You have hands-on experience with version control systems, build automation and branching strategies. You have shipped multiple titles or supported live service releases across platforms. You are highly structured and capable of managing complex, multi-track release plans. You are proactive and solution-oriented - able to anticipate issues before they become blockers. You are a confident communicator who can lead meetings, align cross-functional stakeholders and represent release towards external partners. Bonus merit if you have GaaS experience, have driven DLC or major content releases or are familiar with Steam admin tools and backend configuration. How to apply If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio. We interview candidates continuously and hire when we find a good fit. Practical Information Scope: Full-time: 40 hours per week with initial 6 month probation period. Location: Office first and eligibility to work in Sweden is required. We are a pet friendly office! You can expect to find dogs and occasionally some cats around. What we offer Arrowhead Game Studios is a growing team of about 140+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together. Located in the heart of Södermalm, in Fatburen in the middle of the Game Dev scene we enjoy everything Stockholm has to offer. The is a a lot of different types of activities immediately available on our doorstep. Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high. We also have numerous work benefits for all our employees. You can read about them here!
About us Hacksaw Studios is a Stockholm-based game studio focused on creating innovative, high-quality gaming experiences. With a focus on performance and precision, we bring ideas to life through technical expertise and creative collaboration. We have wide distribution, and our games are played by millions of people every month by players all over the world. We are looking for an experienced Head of Product to lead the development and growth of our future game portfolio. This is a senior leadership role for someone who combines deep product instinct with a strong understanding of what makes games successful, someone who can define what we build and how it contributes to the long-term direction of our portfolio. The Role As Head of Product at Hacksaw Studios, you will own the product vision, roadmap, and concept pipeline, ensuring a continuous flow of innovative, high-quality game opportunities. Working closely with product, design, and management teams, you will ensure that game concepts are clearly defined, well-prioritized, and set up for success throughout development. Your key responsibilities include: Lead the ideation, development, and evaluation of new game concepts and product opportunities. Actively contribute to concept creation, feature development, and product innovation initiatives. Establish a structured and sustainable pipeline of future concepts, ensuring continuity and strategic direction. Identify emerging market trends, player preferences, and industry developments that inform future product strategy. Drive the creation and maintenance of Game Design Documents and product specifications through the GDD function. Work closely with production, designs and management teams to ensure product decisions are grounded in both creative ambition and business objectives. Serve as the creative leader and trusted product authority throughout the concept development process. Continuously seek new opportunities to evolve and strengthen the portfolio. What We're Looking For You bring: Proven experience in a senior product role within the gaming industry, with a strong track record of bringing successful games or products to market. A deep understanding of game mechanics, player psychology, and what makes products successful. The ability to define and communicate a clear product vision, and the conviction to make difficult decisions when needed. Strong leadership skills with experience working cross-functionally across creative and technical teams. Excellent communication and stakeholder management skills. Nice-to-have: Experience in the regulated real-money gaming or iGaming industry. Familiarity with game production pipelines and development processes. A personal passion for games and a genuine curiosity about where the industry is heading. What We Offer A modern office in central Stockholm. Work with experienced, passionate colleagues in the gaming industry. The opportunity to shape a global game portfolio played by millions of players. Real influence, ownership, and personal growth opportunities. Wellbeing perks including wellness allowance. Practical Details This is an on-site position in Stockholm. Unfortunately, we cannot assist with relocation or visa sponsorship. Ready to Join the Game Makers? Apply now! We review applications on a rolling basis.
About us Hacksaw Studios is a Stockholm-based game studio focused on creating innovative, high-quality gaming experiences. With a focus on performance and precision, we bring ideas to life through technical expertise and creative collaboration. We have wide distribution, and our games are played by millions of people every month by players all over the world. We are looking for an experienced Head of Production to lead our in-house game production and ensure the successful delivery of games from concept through release. This is a senior leadership role for someone who thrives in a fast-moving production environment and knows how to bring structure, clarity, and momentum to complex, multi-team deliveries. The Role As Head of Production at Hacksaw Studios, you will own the end-to-end production pipeline - from concept through release. Working closely with production, QA, compliance, and management teams, you will ensure that every game is delivered on time, to the right standard, and with full visibility on risks, certification, and release planning. Your key responsibilities include: Serve as the senior production leader across all active productions, ensuring Team Leads have the direction, support, and tools they need to deliver. Maintain oversight of all ongoing game productions, ensuring alignment on priorities, timelines, and delivery risks. Ensure effective resource planning and delivery across the production organisation. Act as the primary point of contact for production status, timelines, risks, and dependencies. Maintain expert knowledge of Hacksaw's end-to-end production process, including design, development, QA, compliance, certification, and release. Ensure games are prepared for certification and release in accordance with regulatory requirements. Coordinate with Compliance and QA teams throughout the production lifecycle to maintain consistent quality and release readiness. Continuously improve production processes, planning methodologies, and delivery practices to increase efficiency, predictability, and scalability. What We're Looking For You bring: Proven experience in a senior production leadership role, ideally within the gaming industry. A strong understanding of end-to-end game production processes, from concept through release. The ability to lead and develop high-performing teams across multiple concurrent productions. A structured, organised approach with a track record of delivering complex projects on time and to a high standard. Strong communication skills - you're comfortable operating across all levels of the organisation, from production teams to senior management. The confidence to have difficult conversations, give direct feedback, and drive resolution when things get complex. Nice-to-have: Experience in the regulated real-money gaming or iGaming industry. Familiarity with compliance, certification, and regulatory requirements relevant to game releases. A personal interest in games and the gaming industry. What We Offer A modern office in central Stockholm. Work with experienced, passionate colleagues in the gaming industry. The opportunity to shape the delivery of games played by millions of players worldwide. Real influence, ownership, and personal growth opportunities. Wellbeing perks including wellness allowance. Practical Details This is an on-site position in Stockholm. Unfortunately, we cannot assist with relocation or visa sponsorship. Ready to Join the Game Makers? Apply now! We review applications on a rolling basis.