
Vercel · Remote - United States
ABOUT VERCEL: Vercel is the agentic infrastructure company. We free people and agents to ship what’s next. For more than a decade, Vercel has shaped how the w...
Vercel is the agentic infrastructure company. We free people and agents to ship what’s next.
For more than a decade, Vercel has shaped how the web is built. As the team behind Next.js, v0, and AI SDK, we create products
that help builders move from idea to production with speed, security, and exceptional developer experience.
Now, software is entering a new era, and the next generation of products will not just be used by people. They will be built,
extended, and operated by agents.
We are building the platform for that future, trusted by companies like OpenAI, PayPal, Ramp, Supreme, and millions of developers
worldwide. Whether you’re building our products, supporting our customers, growing our community, or shaping our story, you’ll
help define what comes next.
As a growth-focused Fullstack Engineer on our team, you will play a central role in driving user acquisition, conversion, and
retention through highly performant and visually stunning web experiences. You will collaborate with cross-functional teams—from
marketing to sales to product design—to build dynamic pages, run A/B tests, and optimize conversion funnels.
In this role, you’ll design and develop scalable features that enhance the user journey, integrate feedback loops, monitor key
metrics, and ensure the reliability of our acquisition funnel. By staying updated on industry trends and focusing on delightful
UX, you’ll continuously refine our web properties—ultimately delivering an exceptional experience from first touch through ongoing
engagement.
If you’re based within a pre-determined commuting distance of one of our offices (SF, NY, London, or Berlin), the role includes
in-office anchor days on Monday, Tuesday, and Friday. If you're located beyond that distance, the role is fully remote. For
location-specific details, please connect with our recruiting team.
consistency).
goals.
The San Francisco, CA base pay range for this role is $196,000 - $294,000. Actual salary will be based on job-related skills,
experience, and location. Compensation outside of San Francisco may be adjusted based on employee location. The total compensation
package may include benefits, equity-based compensation, and eligibility for a company bonus or variable pay program depending on
the role. Your recruiter can share more details during the hiring process.
Vercel is committed to fostering and empowering an inclusive community within our organization. We do not discriminate on the
basis of race, religion, color, gender expression or identity, sexual orientation, national origin, citizenship, age, marital
status, veteran status, disability status, or any other characteristic protected by law. Vercel encourages everyone to apply for
our available positions, even if they don't necessarily check every box on the job description.
ABOUT VERCEL: Vercel is the agentic infrastructure company. We free people and agents to ship what’s next. For more than a decade, Vercel has shaped how the web is built. As the team behind Next.js, v0, and AI SDK, we create products that help builders move from idea to production with speed, security, and exceptional developer experience. Now, software is entering a new era, and the next generation of products will not just be used by people. They will be built, extended, and operated by agents. We are building the platform for that future, trusted by companies like OpenAI, PayPal, Ramp, Supreme, and millions of developers worldwide. Whether you’re building our products, supporting our customers, growing our community, or shaping our story, you’ll help define what comes next. ABOUT THE ROLE: We're looking for a Visual Designer to join our Website Design Engineering team. Your home base is Vercel's web presence, vercel.com, nextjs.org, product launches, and Ship, where you'll design pages, systems, and interactions that get built and shipped, not just handed off. But the impact is bigger than the site: you'll shape how the Vercel brand shows up in the world, from launch moments and event experiences to motion, illustration, and brand-partnership surfaces across digital and physical mediums. You'll work shoulder-to-shoulder with design engineers who turn design into production code, so your work lives on the real web at Vercel's bar for polish. This is a role for a designer who thinks in systems and sweats the details: someone equally at home setting the typographic rhythm of a landing page, and shaping how a tier-one hero feels on first load. First and foremost, this is a visual design role. Exceptional creativity and design craft for the web are what matter most. Our design engineers own turning design into production code, and you're encouraged to get hands-on in the medium yourself and carry an idea all the way to production when you want to. Either way, we're hiring you for your eye and your ideas, and coding is never a requirement. You will report to the Director of Website Design Engineering and can be remote or hybrid across our SF, NY, London, or Berlin hubs. If you’re based within a pre-determined commuting distance of one of our offices (SF, NY, London, or Berlin), the role includes in-office anchor days on Monday, Tuesday, and Friday. If you're located beyond that distance, the role is fully remote. For location-specific details, please connect with our recruiting team. WHAT YOU WILL DO: * Define the visual language of Vercel's most-seen surfaces, vercel.com, nextjs.org, product launches, and Ship, and set a creative direction the whole team builds from. * Create the moments people remember: hero animations, launch films, event environments, and brand-partnership work that reaches across screen and physical space. * Own the creative vision end to end, from the first spark of a concept to the finished result shipped on the real web, alongside design engineers who turn your work into production code. * Set the craft bar: the typography, motion, and detail that make a page unmistakably Vercel, the kind of work other teams measure themselves against. * Move fluidly across mediums, web, motion, illustration, 3D, and identity, and raise the bar wherever the Vercel brand shows up. * Leave a mark on the system: influence Geist and our shared patterns through work good enough to become the standard. ABOUT YOU: * Above all, a distinctive eye and original ideas. Exceptional visual design instincts and creativity are the heart of this role, and the web is where most of your work will live. * A portfolio spanning brand systems and work across multiple digital and physical mediums, anchored by strong, shipped web work. 8+ years of design experience. * Meaningful hands-on range across several of these: motion, 3D, illustration, environmental and event design, and interaction. This is a maker's role, and coding is not what we mean by hands-on. * Systems-minded: you design components and patterns, not one-offs, and think about how each choice fits a broader system. * You've shaped launch moments, events, or brand-partnership surfaces under real deadlines, and you know how to make a moment land. * You thrive collaborating with engineers and understand the web as a medium: how layouts behave, what's buildable, how design becomes code. * Comfortable in a technology-driven environment; experience with developer, B2B, or SaaS products is a plus. * A self-starter and egoless collaborator who takes feedback well and gives it generously. * Familiar with Vercel, with working knowledge or experience preferred. BONUS IF YOU: * Can prototype or bring ideas to life in code (React / Tailwind / Next.js). * Have contributed to a design system at scale (even if owning ours won't be your job). BENEFITS: * Competitive compensation package, including equity. * Inclusive Healthcare Package. * Learn and Grow - we provide mentorship and send you to events that help you build your network and skills. * Flexible Time Off. * We will provide you the gear you need to do your role, and a WFH budget for you to outfit your space as needed. The San Francisco, CA base pay range for this role is $208,000 - $312,000. Actual salary will be based on job-related skills, experience, and location. Compensation outside of San Francisco may be adjusted based on employee location. The total compensation package may include benefits, equity-based compensation, and eligibility for a company bonus or variable pay program depending on the role. Your recruiter can share more details during the hiring process. Vercel is committed to fostering and empowering an inclusive community within our organization. We do not discriminate on the basis of race, religion, color, gender expression or identity, sexual orientation, national origin, citizenship, age, marital status, veteran status, disability status, or any other characteristic protected by law. Vercel encourages everyone to apply for our available positions, even if they don't necessarily check every box on the job description.
* This is an ON-SITE role working on a project in Temple, Texas. However, projects after this assignment may be in another location or state so some flexibility on travel/relocation in future would be beneficial. * The position revolves around on-site Layout support, Quality Inspections and Progress Reporting for construction installations, using XYZ's Augmented Reality technology, the Atom. The Atom enables the user to view 3D BIM models as holograms/overlays through its visor, alongside the live environment around them, for absolute objectivity and efficiency. Introduction to XYZ XYZ Reality are the creators of the world's first and only engineering-grade Augmented Reality solution, purpose built for the construction industry. Not only have we created this holographic technology, that sits within The Atom – a smart, site-safe headset/hardhat - but we implement it on projects, utilising the power of AR to ensure that all schemes are completed in line with the delivery timescales and budgets. XYZ has grown to over 100 staff across the UK, US & Europe and is working with Mission Critical organisations & construction companies to successfully deliver major projects. Site / Surveying Engineer (Using Augmented Reality) As an Engineer / Surveyor at XYZ, you'll be wearing the Atom and using it to eliminate construction and design errors on site, which would otherwise lead to costly and time-consuming rework. You'll visualise the design models in holograms through the visor and provide regular updates of potential clashes/errors in what has been, or is to be, installed by verifying what you're seeing in front of you. Key Responsibilities * Conducting daily site inspections using the Atom (Augmented Reality headset) to ensure works are installed/being installed correctly, as per the BIM Model. * Using a total station to set / traverse control points * Client communication and reporting * Producing reports based on the inspections from that day. * Attending meetings to coordinate with contractors to plan daily activities. * Processing and reviewing all acquired data to ensure it is accurate and reliable. * Reporting to the Field Operations Manager, maintaining an efficient workflow and ensuring all requested inspections are conducted within the specified time frame. * Working with the Contractor to devise a weekly lookahead of inspections in line with the master construction programme in order to de-risk incorrect installation from taking place in the field. * Obtaining and preparing the latest approved Revit models to export into HoloSite Skills, Knowledge and Expertise * 2+ years relevant work experience in a field engineer or surveying role, ideally using a total station or laser scanners etc in your work * A qualification in construction, land surveying, civil engineering, geospatial or geodetic engineering would be preferred but isn’t essential * A strong work ethic, ambition and interest in new technology * Any knowledge related to 3D software (Revit, Navisworks etc) or BIM / BIM360 is desirable but not essential and can be taught * Must be confident in using Microsoft Office * Essential: You must have a clean criminal record and be willing to undergo background checks and drugs tests due to security requirements of the projects we work on Benefits * Competitive salary based on 40-hour week * 15 days paid time off + public holidays * Healthcare * Working on-site on MAJOR multimillion/billion-dollar construction projects * Travel and relocation opportunities across the US * Push boundaries and deliver cutting-edge technology that is going to change the construction industry forever * Professional development opportunities Want to see it in action? Check out our Through The Lens video by clicking here! For more content and information please visit our company pages: www.xyzreality.com https://www.linkedin.com/company/xyz-reality/posts/?feedView=all
Introduction to XYZ XYZ Reality are the creators of the world's first and only engineering-grade Augmented Reality solution, purpose built for the construction industry. Not only have we created this holographic technology, that sits within The Atom – a smart, site-safe headset/hardhat - but we implement it on projects, utilising the power of AR to ensure that all schemes are completed in line with the delivery timescales and budgets. XYZ has grown to over 100 staff across the UK, US & Europe and is working with Mission Critical organisations & construction companies to successfully deliver major projects. Site / Surveying Engineer (Using Augmented Reality) As a Site Engineer / Surveyor at XYZ, you'll be wearing the Atom and using it to eliminate construction and design errors on site, which would otherwise lead to costly and time-consuming rework. You'll visualise the design models in holograms through the visor and provide regular updates of potential clashes/errors in what has been, or is to be, installed by verifying what you're seeing in front of you. Key Responsibilities * Conducting daily site inspections using the Atom (Augmented Reality headset) to ensure works are installed/being installed correctly, as per the BIM Model. * Using a total station to set / traverse control points * Client communication and reporting * Producing reports based on the inspections from that day. * Attending meetings to coordinate with contractors to plan daily activities. * Processing and reviewing all acquired data to ensure it is accurate and reliable. * Reporting to the Field Operations Manager, maintaining an efficient workflow and ensuring all requested inspections are conducted within the specified time frame. * Working with the Contractor to devise a weekly lookahead of inspections in line with the master construction programme in order to de-risk incorrect installation from taking place in the field. * Obtaining and preparing the latest approved Revit models to export into HoloSite Skills, Knowledge and Expertise * 2+ years relevant work experience in a field engineer or surveying role, ideally using a total station or laser scanners etc in your work * A qualification in construction, land surveying, civil engineering, geospatial or geodetic engineering would be preferred but isn’t essential * A strong work ethic, ambition and interest in new technology * Any knowledge related to 3D software (Revit, Navisworks etc) or BIM / BIM360 is desirable but not essential and can be taught * Must be confident in using Microsoft Office * Essential: You must have a clean criminal record and be willing to undergo background checks and drugs tests due to security requirements of the projects we work on Benefits * Competitive salary based on 40-hour week * 25 days annual leave + public holidays Want to see it in action? Check out our Through The Lens video by clicking here! For more content and information please visit our company pages: www.xyzreality.com https://www.linkedin.com/company/xyz-reality/posts/?feedView=all