
schibsted · Stockholm
OM OMNI Omni har funnits på den svenska mediemarknaden sedan november 2013 och är ett självständigt bolag inom Schibsted. Vi är Sveriges femte största nyhetstj...
Omni har funnits på den svenska mediemarknaden sedan november 2013 och är ett självständigt bolag inom Schibsted. Vi är Sveriges
femte största nyhetstjänst med runt 800 000 unika läsare och har flera gånger utsetts till Sveriges bästa nyhetstjänst. Vår
huvudplattform är mobilen, men vi har också många läsare på desktop och surfplatta.
Varje dag använder hundratusentals människor Omni för att förstå vad som händer i världen. Bakom upplevelsen finns en teknisk
plattform som måste vara snabb, stabil och skalbar – dygnet runt.
Hos oss arbetar Tech, redaktion och produkt nära varandra. AI och agentiska kodverktyg är en naturlig del av hur vi utvecklar,
testar och levererar mjukvara. Nu söker vi en senior backendutvecklare som vill vara med och vidareutveckla Omnis kärnplattform.
Du blir en del av vårt ordinarie utvecklingsteam på tio personer och får en central roll i att utveckla systemen bakom en av
Sveriges starkaste nyhetstjänster. Du bygger backendtjänster, API:er och integrationer, utvecklar arkitekturen och ser till att
våra system fungerar stabilt i produktion.
Du har ett arkitektperspektiv, vågar utmana hur vi gör saker idag och är lika hemma i koden som i pipelinen som tar den till
produktion. DevOps är inte någon annans problem för dig – det är en naturlig del av hur du bygger.
Det här är en projektanställning på 12 månader med goda möjligheter till förlängning.
Du behöver inte ha allt från dag ett, men det här är vad du jobbar med:
Frontend i React och Next.js finns nära, och det är ett plus om du kan röra dig dit när det behövs, men tyngdpunkten i rollen är
backend och drift.
Vi använder agentiska kodverktyg som Claude Code och Codex i det dagliga utvecklingsarbetet. Du behöver inte vara expert från
start, men du är nyfiken på hur AI kan göra utveckling snabbare och bättre – och vill fortsätta utvecklas tillsammans med oss.
Det är ett plus om du också är bekväm i frontend, men det är backend och drift vi söker.
Som en del av vårt kompakta och snabbrörliga team får du en miljö där varje röst väger tungt. Vi lever efter en prestigelös och
pragmatisk kultur som vilar på genuint samarbete. Genom kontinuerliga code reviews främjar vi både kvalitetssäkring och aktiv
kunskapsspridning. Vi prioriterar robusta och okomplicerade lösningar, samtidigt som vi drivs av en passion för att utforska nya
tekniker som kan lyfta vår produkt ytterligare.
Vi har en hybrid arbetsmiljö med kontor i Stockholm där majoriteten av teamet sitter, och kollegor i Oslo och Gdansk. Vi är
flexibla kring distans kontra kontor, och du kan räkna med en sund balans mellan jobb och fritid.
ARE YOU A PRODUCT DESIGNER SHAPING BEST-IN-CLASS PODCAST EXPERIENCES? What if your design work didn’t just improve interfaces, but changed how people build habits and keep coming back? At Podme, success isn’t measured by what we ship. It’s measured by whether people return, build habits, and stay. That means design isn’t just about screens it’s about helping users succeed in ways that drive real business outcomes. We’re looking for a Senior Product Designer (UX) who wants to design at that level of impact. ABOUT THE ROLE This is not a role for someone who polishes interfaces after decisions are already made. This is a role for someone who helps shape what gets built, by understanding user behavior, identifying the right problems, and designing experiences that create meaningful outcomes for both listeners and the business. At Podme, great design helps people discover content they love, continue listening effortlessly, and build habits around premium podcasts and audio experiences. WHAT YOU’LL DO As a Senior Product Designer (UX), you will: * Design intuitive and delightful mobile experiences across iOS and Android * Create seamless listening and viewing experiences around premium podcasts * Frame product opportunities through user behavior, motivation, and outcomes * Work closely with Product Managers, Engineers, Data Analysts, and stakeholders across the company * Use research, experimentation, and data to validate decisions and improve experiences continuously * Help shape product direction, not just interface execution YOU’LL BE ESPECIALLY FOCUSED ON Designing for habits and continuation You’ll design experiences that: * Reduce friction and cognitive load * Help users discover content they genuinely care about * Make continuation feel effortless across moments and devices * Create clear and coherent journeys across listening and discovery * Make Podme feel like a natural part of everyday routines Framing the right problems You’ll: * Use research and behavioral data to identify where the experience breaks down * Collaborate with stakeholders and subject matter experts to understand opportunities and constraints * Turn insights into clear product direction, hypotheses, and design principles * Focus on user outcomes before interface solutions Driving continuous discovery and learning You’ll: * Participate actively in research and insight work * Prototype and validate ideas early * Run research experiments and iterate based on real behavior, not assumptions * Help teams learn faster and make better product decisions Designing for clarity, trust, and premium experiences You’ll help create experiences where: * Navigation and continuation feel effortless * Users feel confident in their choices * The value of premium content is consistently clear * Audio and video experiences feel seamless across contexts and devices Working as a true product partner You’ll collaborate closely with Product Managers and Engineers to: * Identify friction and opportunities * Prioritize the most meaningful problems * Validate outcomes through experiments and behavioral metrics * Ensure experiences are scalable, feasible, and impactful Together, you share accountability for user outcomes, not just delivery. Contributing to a stronger design culture You’ll: * Raise the bar for UX thinking, systems design, and product craft * Help evolve how we design adaptive and AI-supported experiences * Contribute to a culture where design drives measurable impact, not just output This position will report to the UX Manager at Podme. WHAT SUCCESS LOOKS LIKE * Your work leads to measurable improvements in how people experience Podme * Teams focus on solving the right problems, not just shipping more features * User needs and trade-offs become clearer, helping teams make better decisions faster * You turn research and behavioral insights into clear product direction * The experiences you design consistently increase repeat listening and habit formation * You become a trusted partner in shaping product strategy and experience direction * You help strengthen a product culture where design is deeply connected to business impact WHO YOU ARE * You have strong experience in product design for mobile products (iOS and Android) * You think in systems, flows, and user journeys, not just individual screens * You are comfortable working with ambiguity and helping shape direction * You use research and data to inform and challenge decisions * You collaborate naturally across disciplines and involve stakeholders early * You care deeply about user outcomes, product quality, and business impact BONUS POINTS IF YOU HAVE * Experience with audio, video, or subscription products * Experience designing recommendation or discovery experiences * Experience working with AI-driven or adaptive systems * Strong understanding of behavioral metrics and retention WHO WE ARE Podme is the place for premium podcasts and audiobooks. With over 350,000 paying subscribers, we’re available in Sweden, Norway, and Finland, and part of Schibsted Media since 2021. Our vision is to enrich people’s lives through stories, which embodies our core belief in the power of narratives to bring joy, meaning, and connection to individuals. We strive to create effortless and habit-forming audio and product experiences that resonate with the listener and add value in their everyday lives. We’re a friendly and passionate team of +80 people, here to make listening effortless, inspiring, and part of everyday life. Backed by Schibsted Media, the largest media group in Scandinavia, we are now on a growth journey which requires us to strengthen (example: the data-driven excellence in our company.
WE ARE FATSHARK We are a critically acclaimed Swedish game development studio with about 190 experienced and skilled employees. We are most well-known for developing the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and we launched the highly anticipated game Warhammer 40,000: Darktide. We have grown quite a bit over the last few years, but we still embrace the same values that we started with. We want to build the best first person co-op games together, in an approachable, fun and passion-driven way. THE ROLE We’re looking for a Senior Cinematic Artist with a strong sense of composition, storytelling, and motion. You’ll work in real-time environments, blending your expertise in 3D, motion, and graphic design to craft high-quality cinematic sequences and visual storytelling moments that bring our worlds to life. In addition, you have a strong background or experience in animation, ensuring that characters’ movement and interactions feel smooth and captivating. You’ll collaborate across disciplines, from art and design to marketing and production, shaping the visual tone and pacing of our cinematics. The ideal candidate is both creative and technical, with an eye for cinematic framing, color, and atmosphere, and a hands-on approach to layout, animation, and camera work in Unreal Engine (and willing to learn Stingray). This is a 12-month temporary contract with a chance of becoming permanent. WHAT YOU'LL DO * Develop and deliver real-time cinematics, trailers, and visual sequences in collaboration with the Art and Narrative teams * Handle layout, camera work, animation, lighting, and composition for cinematic scenes * Work directly inside Unreal Engine and Stingray to prototype, iterate, and finalize shots * Integrate and optimize 3D assets, VFX, and motion elements to maintain both quality and performance * Collaborate with video editors, sound designers, and marketing artists to ensure consistency in pacing, style, and tone * Support visual development for motion graphics and in-game storytelling elements * Contribute creative ideas on how to enhance emotional impact through visual rhythm, color, and motion * Maintain organized project files and ensure efficient workflows for real-time production REQUIRED QUALIFICATIONS * 5+ years of proven experience as a Cinematic Artist or similar role in games, film, or real-time production * Strong eye for composition, lighting, framing, and storytelling through motion * Proven experience with animating, rigging, keyframing characters * Proficiency in 3D tools (Maya, Blender, or equivalent) and motion design software (After Effects, Premiere, etc.) * Experience working in Unreal Engine; experience with or willingness to learn Stingray * Understanding of real-time rendering and performance optimization * Excellent sense of timing, rhythm, and visual flow in animation and editing * A collaborative mindset and ability to take ownership of cinematic sequences from concept to delivery * Passion for games and storytelling, with a high bar for quality and detail WHAT WE OFFER * A playful, friendly and inclusive workplace * Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks/days * Regulated flex time and paid overtime * Occupational pension * Health benefits and health check ups * Relocation package for international talent * Parties, social events and team-building activities * Dog-friendly office located in central Stockholm APPLICATION DETAILS We have a policy of working 4 days in the office per week, with 1 day optional to work from home. The onboarding is being done fully in the office. We look forward to reviewing applications and will be interviewing candidates continuously until the position has been filled. Location: Stockholm (on-site) Start: ASAP Form of Employment: 12-month temporary contract, full-time
WE ARE FATSHARK We are a critically acclaimed Swedish game development studio with about 200 experienced and skilled employees. We are most well-known for developing the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and we launched the highly anticipated game Warhammer 40,000: Darktide. We have grown quite a bit over the last few years, but we still embrace the same values that we started with. We want to build the best first person co-op games together, in an approachable, fun and passion-driven way. THE ROLE We’re looking for a skilled and motivated Senior Systems Administrator to join our IT team! As a Systems Administrator, you will be responsible for the management and maintenance of our Linux server infrastructure as well as our network stack. If you are passionate about technology and have experience managing server infrastructure, we want to hear from you! WHAT YOU'LL DO * Manage and maintain the company's server infrastructure * Ensure system security and data integrity * Troubleshoot and resolve system issues in a timely manner * Implement and manage system backups and disaster recovery plans * Automate routine tasks and improve system efficiency * Document system configurations and procedures REQUIRED QUALIFICATIONS * 8+ years of experience as a Systems Administrator * Strong knowledge of Linux server environments * Experience with virtualization technologies (KVM, Hyper-V) * Excellent problem-solving and communication skills * Solid understanding of networking concepts * Experience working with cloud platforms BONUS QUALIFICATIONS * Experience working with Fortinet products * Knowledge of Windows server environments * Experience working in game development projects WHAT WE OFFER * A playful, friendly and inclusive workplace * Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks/days * Regulated flex time and paid overtime * Occupational pension * Health benefits and health check ups * Bonus program * Relocation package for international talent * Parties, social events and team-building activities * Dog-friendly office located in central Stockholm APPLICATION DETAILS We have a policy of working 4 days in the office per week, with 1 day optional to work from home. The onboarding is being done fully in the office. We look forward to reviewing applications and will be interviewing candidates continuously until the position has been filled. Location: Stockholm (on-site) Start: ASAP Form of Employment: Permanent, full-time