
H & M Hennes & Mauritz GBC AB · Stockholm
Job Description We're looking for a creative, fashion-forward Junior Fashion Designer to join our Womens Jersey team. If you're passionate about jersey, always ...
Job Description
We're looking for a creative, fashion-forward Junior Fashion Designer to join our Womens Jersey team. If you're passionate about jersey, always looking ahead, and love turning ideas into products people want to wear, we'd love to meet you.
In this role, you’ll be hands-on from concept to creation—developing women’s jersey and knitwear styles, producing technical sketches, supporting fittings, and driving the design process through sample follow-up. You’ll play an active role in shaping collections that are launched globally across all H&M markets and omni channels, reaching millions of customers worldwide.
This is a fast-paced, high-energy role for someone who brings fresh ideas, strong creative instincts, and a fashion-forward mindset. If you’re curious, collaborative, and excited to contribute to modern, relevant collections with global impact, this is your chance to make your mark.
You’ll support the Product Designer while collaborating with a dynamic, cross-functional team of Designers, Product Developers, Planners, Pattern Makers, and a Product Manager to bring collections to life.
Working at the heart of the design process, you’ll help deliver fashion-forward jersey pieces for diverse global markets, combining a strong sense of style with commercial awareness. You have an instinct for trends, silhouette, and detail, and know how to balance fashion impact with cost-conscious design.
This role is an exciting opportunity to level up your design career, learn from a global team, and gain hands-on experience in a fast-paced, creative environment. We’re looking for someone adaptable, collaborative, and fashion-curious—with strong communication skills and a flexible, positive mindset.
Holds a BA/MA in Fashion/Textile Design or equivalent experience
1-2 years of experience as a JR Designer/Assistant
Proficiency in Illustrator; 3D CLO experience is a plus
Strong attention to detail and material knowledge
Experience in creating specs and technical files
A keen eye for fashion with a visionary mindset and passion for women’s fashion and trends
A customer-focused and commercial mindset
Excellent communication skills and a team player attitude
Highly organized and structured work routine
Ability to thrive in a fast-paced, ever-changing environment
A quick learner with strong self-drive and initiative
Fluency in English (Swedish is not required)
H&M Group is a global company of strong fashion brands and ventures. Our goal is to prove that there is no compromise between exceptional design, affordable prices, and sustainable solutions. We want to liberate fashion for the many, and our customers are at the heart of every decision we make.
We are made up of thousands of passionate and talented colleagues united by our shared culture and values. Together, we want to use our power, our scale, and our knowledge to push the fashion industry towards a more inclusive and sustainable future.
At H&M Group, we are proud to be a vibrant and welcoming company. We offer our employees attractive benefits with extensive development opportunities around the globe.
All our employees receive a staff discount card, usable on all our H&M Group brands in stores and online. Brands covered by the discount are H&M (Beauty and Move included), COS, Weekday, Monki, H&M HOME, & Other Stories, ARKET. In addition to our staff discount, all our employees are included in our H&M Incentive Program – HIP. You can read more about our H&M Incentive Program here
Our uniqueness comes from a combination of many things – our inclusive and collaborative culture, our strong values, and opportunities for growth. But most of all, it’s our people who make us who we are.
Take the next step in your career together with us. The journey starts here.
This position is based in Stockholm so you will be required to relocate if you do not already live here. You will report to the department Assortment Designer
If your experience, skills, and ambitions are right for this role, please send your application asap including CV and relevant portfolio work (pdf max 10mb/uploading). All documents should be in English.
For internal candidates: please remember to always speak with your current manager when applying for an internal role.
The journey starts here
About us: Hacksaw Studios is a Stockholm-based game studio focused on creating innovative, high-quality gaming experiences. With a focus on performance and precision, we bring ideas to life through technical expertise and creative collaboration. We have wide distribution, and our games are played by millions of people every month by players all over the world. We are currently seeking to expand our creative team with additional artists and are looking for both junior and senior candidates. You’ll be part of our creative game team, working closely with animators, designers, and developers. The Role As a 2D Artist at Hacksaw Studios, you’ll be part of the creative team bringing our games to life. This is a hands-on, creative role where you’ll work closely with developers, animators and project managers. This role is ideal for a passionate artist who values quality work, and strives to maintain a good balance of what’s best for the game. Your key responsibilities include: Create graphical assets for our games Create reference material that front-end developers can use as a goal when implementing your designs Learn about the online gaming industry and stay up to date on current trends and what is popular with players Participate in game progress reviews and give feedback about the implementation process Co-operate with colleagues with similar roles What We’re Looking For You bring: A solid art portfolio that showcases your skills Experience with Adobe suite Preferably experience with After Effects, Spine or similar animation tool Nice-to-have: Game development experience Social gaming experience An eagerness to evolve in game production and collaboration A personal interest in games and an understanding of the industry, or a desire to learn What We Offer A modern office in central Stockholm. Work with experienced, passionate colleagues in the gaming industry. The opportunity to create games with a global audience. Real influence, ownership, and personal growth opportunities. Wellbeing perks including wellness allowance and regular in-office massage. Practical Details This is an on-site position in Stockholm. Unfortunately, we cannot assist with relocation or visa sponsorship. Ready to Join the Game Makers? Apply now! We review applications on a rolling basis.
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We're looking for a Senior release manager We’re expanding our Release Management team and looking for a Senior Release Manager with an interest in build systems and platform processes. In this role, you’ll own and drive the release management pipeline by coordinating releases across platforms, refining processes, and ensuring submission requirements are met across projects. Your mission is to ensure updates are delivered on time, meet quality standards and remain compliant across all supported platforms, while continuously improving how we operate and scale release workflows. You will be Owning the release management cycle across multiple platforms and projects, ensuring timely and compliant submissions. Driving release timelines by aligning production, QA, engineering, marketing and publishing teams around deliverables, milestones and submission requirements. Leading preparation of builds and documentation for platform submissions Partnering closely with engineering to improve build pipelines, branch strategies and delivery systems to ensure stability, automation and compliance. Running cross-functional release readiness meetings to ensure alignment, transparency and clear decision-making. Proactively identifying risks, blockers and dependencies early - implementing solutions to keep releases on track. Staying ahead of platform compliance and certification requirements across supported platforms and territories. Contributing to the evolution of release standards, documentation and best practices to support scalable and efficient workflows. Mentoring junior release managers or supporting the growth of team members when applicable. Who You Are To be successful in this role: You have 4–7+ years of experience in release management, build engineering or related technical operations roles within game development. You have strong knowledge of platform submission pipelines and requirements across console and PC platforms (Sony, Microsoft, Steam). You have hands-on experience with version control systems, build automation and branching strategies. You have shipped multiple titles or supported live service releases across platforms. You are highly structured and capable of managing complex, multi-track release plans. You are proactive and solution-oriented - able to anticipate issues before they become blockers. You are a confident communicator who can lead meetings, align cross-functional stakeholders and represent release towards external partners. Bonus merit if you have GaaS experience, have driven DLC or major content releases or are familiar with Steam admin tools and backend configuration. How to apply If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio. We interview candidates continuously and hire when we find a good fit. Practical Information Scope: Full-time: 40 hours per week with initial 6 month probation period. Location: Office first and eligibility to work in Sweden is required. We are a pet friendly office! You can expect to find dogs and occasionally some cats around. What we offer Arrowhead Game Studios is a growing team of about 140+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together. Located in the heart of Södermalm, in Fatburen in the middle of the Game Dev scene we enjoy everything Stockholm has to offer. The is a a lot of different types of activities immediately available on our doorstep. Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high. We also have numerous work benefits for all our employees. You can read about them here!
As a Senior/Lead Economy and Engagement Designer at Embark, you will be responsible for designing and implementing systems and mechanics that are deep and interesting for our players to engage with and retain them, short, medium and long term, as well as sustainable and player-friendly monetization features and models, that provide real value to our players, in a fair way. You will join the team on ARC Raiders and collaborate closely with the directors of the project, in refining concepts and ideas into tangible designs, prototypes and features, as well as Production leadership helping in articulating and establishing estimates, project scope and timelines. You will share your insights and knowledge in shaping relevant performance indicators, as well as validation methods using telemetry data and simulations. As a senior member of the design team we would like you to act as a coach and mentor to some of the other designers on the project, and possibly take on direct managerial responsibilities, if relevant and suitable. Inspiring and helping more junior designers with design methodology, documentation practices, etc. You will also own and spearhead game features directly, and work hands-on in cross disciplinary teams while implementing features and tools for running a successful and smooth live service game, including community events and other types of events. Example of responsibilities Design, implementation and evaluation of our monetization strategy including quantitative and qualitative analysis, as well as any available automation and simulation strategies. Understanding player motivations and how they relate to our game loops, especially in terms of delivering a fun gameplay experience with engagement systems. Responsible for in-game virtual store including recommendations and contributions towards catalog and pricing strategy for micro-transactions. Joint optimization with marketing, acquisition and crm teams for the entire user journey. Be a key stakeholder in game frontend presentation and flow for engagement and game economy features. Design and collaborate on metagame, progression and economy systems for long term player retention and engagement. Analyze the impact of changes in the game, identify opportunities that will have a positive impact on monetization and engagement in development and post launch. Help define key performance indicators (KPIs) related to monetization, analyze KPI reports and share information with the team and stakeholders to identify and predict trends. Monitor trends on monetization in order to identify best practices, achieve optimal results and innovation. We would love if you have A creative and curious mind. 5+ years or more experience in equivalent roles. An understanding of acquisition, retention and monetization concepts. Understanding of AAA gameplay and game design, including player psychology, UX design, gameplay design. Proficiency with the Unreal Engine and experience with Blueprints and scripting. Ability to design and continuously improve the optimization process of any given game. Experience with experimental design and/or AB Testing for data driven designs. Experience of coaching more junior members of the team. Strong communication skills and the ability to align cross-functional stakeholders Professional English communication skills. This is an on-site role, and we are only considering candidates already residing in Sweden. At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!