
Parasol Island · Düsseldorf, Florastraße 75
DEINE AUFGABEN Wir suchen schnellstmöglich eine*n Senior Post, VFX & Animation Producer (m/w/d), der/die unser Team bei den verschiedensten Projekten unterstüt...
Wir suchen schnellstmöglich eine*n Senior Post, VFX & Animation Producer (m/w/d), der/die unser Team bei den verschiedensten
Projekten unterstützt.
Partner*innen
Animation, Digital & Design
Mirai is building the first AI‑driven autonomy platform for vessels under 100 ft, combining advanced robotics, sensor fusion, and onboard intelligence to make every boat autonomous, safer, and dramatically easier to operate. Beyond enabling crewed vessels, Mirai also develops next‑generation Autonomous Surface Vehicles (ASVs) — uncrewed platforms designed for exploration, utility missions, and operational support — all powered by the same Operating System and multi‑layer autonomy framework. Autonomous robots operating at sea. Real hardware. Real missions. Most people have never seen anything like what we are building — which means the way we show it determines how the world understands it. We are seeking a Brand Creative to own how Mirai looks, moves, and feels — across every surface the world sees. This means producing content from scratch: filming autonomous vehicles at sea, photographing hardware in the field, animating systems that haven't been built yet, and editing footage that makes people stop and watch. One week you're on a dock with a camera. The next you're in post, cutting a launch reel. This is a production role, not a strategy role — and the output is what matters. Everything visual that Mirai puts into the world starts here. We are looking for the kind of designer who has a deep aesthetic obsession with the visual language of advanced technology — the precise, mechanical beauty of a mecha kit, the stark authority of a defense tech brand, the cinematic weight of a game trailer that makes hardware feel inevitable. Someone who doesn't just produce content, but builds visual systems with a point of view. KEY RESPONSIBILITIES Field Production Film and photograph Mirai's vehicles, hardware, and operations in the field — dock, open water, lab, test runs. Build a visual archive of real footage that makes the product impossible to ignore. Motion & Cinematic Content Concept, produce, and edit video content that makes autonomous maritime systems look as extraordinary as they are — product reveals, mission footage, launch trailers, investor reels. Design and animate motion graphics that communicate complex technical concepts with visual clarity and impact. Brand & Visual Identity Own and evolve Mirai's visual language — typography, color, iconography, layout — across all touchpoints. Design static assets for web, presentations, press, and events that maintain a consistent, high-craft aesthetic. Social & Short-Form Content Produce short-form video and visual content for LinkedIn, X, and other channels — built for the scroll, optimized for impact. Develop a repeatable content production workflow that scales as Mirai's public presence grows. 3D & Visualization Create 3D renders, environment visualizations, and animated sequences to show systems and missions that haven't been filmed yet. REQUIRED QUALIFICATIONS A portfolio that makes people stop scrolling. Not polished — precise. Work that shows you understand timing, tension, and visual storytelling at a level that goes beyond production skills. 5+ years of professional experience in motion design, creative direction, or visual content production — with shipped work to show for it. Mastery of After Effects and Premiere (or DaVinci Resolve). Proficiency in at least one 3D tool — Cinema 4D, Blender, or equivalent. Hands-on field production skills — you know how to operate a camera, manage a shoot, and get usable footage in difficult outdoor conditions. A visual sensibility shaped by gaming, VFX, automotive, aerospace, or defense tech — you know what makes a product feel like the future, not just look like one. Strong graphic design foundations — layout, typography, color — not just motion. Fluent in English. Hybrid role, with regular presence at Mirai's lab in Puglia for production sessions and on-site shoots. PREFERRED QUALIFICATIONS Experience producing content for deep tech, robotics, aerospace, defense, or industrial hardware companies. Familiarity with real-time rendering engines — Unreal Engine, Notch, TouchDesigner — for live visuals or interactive content. Drone operation and aerial cinematography experience. Sound design sensibility — you think about audio as part of the visual experience, not an afterthought. Experience building and maintaining brand systems, not just executing within them. WHAT WE OFFER Subject matter that most creatives never get near — autonomous robots, open water, real missions. Full creative ownership of how Mirai looks and sounds to the world. A technically obsessed team that will give you access, context, and raw material that no agency ever gets. Hybrid role with flexibility on remote work and regular presence in Puglia for production. The chance to define the visual identity of a company at the moment it goes public. JOIN US If you want to make a frontier robotics company look like it belongs in the future — and you have the craft to pull it off — Mirai is where you do it.
Description Position at DNEG Production Operations TD Location: Mumbai Type: Full-Time Experience Level: Senior (5–10years) About the Role We are looking for a motivated Production Operations TD to join our Production Operations team. In this role, you will support show setup, project configuration, and delivery workflows across a wide range of VFX productions. You'll work closely with Production, Editorial, Color Science and Software teams to ensure projects are set up correctly, tools are maintained, and workflows remain efficient and reliable. This is an excellent opportunity for someone early in their VFX or post-production career who has a strong technical mindset, a desire to learn, and an interest in production workflows and tools development. Responsibilities ● Set up projects based on the VFX Specifications document. ● Read, digest, and understand VFX Specification documents to accurately translate requirements into project configurations. ● Assist in overall show setup and support production needs. ● Create Camera Extraction Templates using internal tools. ● Configure project deliverables according to show and client requirements. ● Provide ongoing support for active productions and update setups as needs evolve. ● Maintain and contribute to the development of department-specific tools. ● Collaborate with Software teams to help reduce technical debt and implement improvements. ● Identify opportunities to refine workflows and promote best practices across the team. Qualifications Required ● 1–3 years of experience in VFX, post-production, or a related technical/creative field. ● Basic understanding of a VFX pipeline. ● Basic understanding of VFX Editorial workflows. ● Foundational technical knowledge of QuickTimes, codecs, cameras, and post- production workflows. ● Proficient in Nuke. ● Strong troubleshooting and debugging abilities. ● Excellent verbal and written communication skills. ● Strong attention to detail and a proactive mindset. Nice to Have ● Basic understanding of Python. ● Basic experience with Nuke scripting. ● Familiarity with Git, Bitbucket, or other version control systems. ● Basic familiarity with Linux-based systems About the Company We are a global leader in visual effects, animation, and production technology, working on some of the most exciting and ambitious film and television projects in the world. Our teams blend creativity with technical excellence, pushing the boundaries of what’s possible in storytelling. We foster a collaborative environment where learning, growth, and innovation are strongly encouraged. Joining us means becoming part of a diverse, award-winning team dedicated to delivering world-class work and supporting the next generation of VFX talent. About Us We are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film, television, and multiplatform content. We employ more than 9,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai) and Australia (Sydney). At DNEG, we fundamentally believe that embracing our differences is a vital component of our collective success. We are committed to creating an equitable, diverse and inclusive work environment for our global teams, where everyone feels they matter and belong. We welcome and encourage applications from all, regardless of background, experience or disability. Please let us know if you need any adjustments or support during the application process, we will do our best to accommodate your needs. We look forward to meeting you!
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Roblox Vision Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the platform that empowers our community to bring any experience imaginable to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility. Why Join Our Rendering Team? Roblox is seeking an experienced and passionate senior engineering manager to lead a team of talented engineers building cutting edge rendering technology. The rendering team at Roblox is at the heart of how millions of creators and players experience our platform. We are a group that is highly passionate about pushing the boundaries of visuals, scalability and performance. We develop our in-house engine and are in control of our entire technology stack, from the rendering pipeline, the lighting techniques, the material system, the voxel terrain to the VFX system and the server infrastructure. Roblox continues to tackle an unprecedented scalability challenge: to allow User Generated Content to take advantage of high end devices while scaling all the way down to low end mobile devices, across a vast array of platforms and genres. Our technology stack and features must allow Creators to express their amazing vision and we must cater to Creators that range from professional developers to enthusiastic newcomers. Our engine must be capable of producing visuals that look great on high end devices while preserving their intent on low end devices. The Roblox platform has an immense reach. Our work makes it into the hands of hundreds of millions of users all over the world. You will: * Lead and mentor a world-class team of rendering engineers focused on one of the following pillars: * The core rendering pipeline, culling and dispatching systems, graphics APIs backends (Vulkan, Metal, Direct3D, agc, OpenGL) and related systems. * The Lighting, shading, materials, global illumination, and post-processing systems. * Act as a hands-on technical leader, providing guidance on architectural decisions and implementation, from low-level details to high level choice of algorithms, and ensuring the stability and efficiency of our technology stack. * Partner with your team and other engineering leaders to define and execute the vision for the core rendering technology, anticipating future needs and trends, and ensuring our plans are aligned with the company vision. * Foster a culture of innovation, continuous improvement, and open communication, where all ideas are valued and explored, and invest in the development of our engineers. * Help build and expand our rendering organization by attracting, interviewing, and retaining top-tier engineering talent. You have: * 15+ years of rendering or graphics engineering experience, with a deep understanding of one or both of the following: * Low-level rendering pipelines, GPU architectures (preferably including mobile), and graphic APIs (e.g., Vulkan, Metal, DirectX) * Modern lighting techniques (e.g., PBR, shadowing, global illumination), material systems, and shading languages. * 5+ years of experience in a technical leadership or engineering management role, with a proven track record of building, mentoring, and leading high-performing engineering teams. * Strong C++ programming skills and a robust problem-solving background, with the ability to provide technical guidance, conduct deep-dive investigations, and contribute to design discussions. * Experience designing, building, and shipping advanced graphical features and/or performance critical systems for game engines or real-time 3D applications. * Strong communication and interpersonal skills, with the ability to articulate complex technical concepts clearly to both technical and non-technical audiences and collaborate effectively across diverse teams. * A genuine enthusiasm for tackling the unique rendering challenges that Roblox faces. For roles that are based at our headquarters in Vancouver, BC, Canada: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page. Annual Salary Range $330,810—$394,000 CAD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.